| Commit message (Collapse) | Author | Age | Files | Lines |
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* 2d/shader.scm (load-shader): Add exception handling.
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* 2d/shader.scm: Use vec2 instead of vec4 when setting a vector2
uniform value.
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* 2d/transform.scm: New module.
* 2d/shader.scm: Add uniform setter for transforms.
* Makefile.am (SOURCES): Add '2d/transform.scm'.
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* 2d/shader.scm: New module.
* Makefile.am: Add 2d/shader.scm to SOURCES.
* examples/shader.scm: New example.
* examples/shaders/fragment-shader.glsl: New shader.
* examples/shaders/vertex-shader.glsl: New shader.
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