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-rw-r--r--sly/render/context.scm19
1 files changed, 18 insertions, 1 deletions
diff --git a/sly/render/context.scm b/sly/render/context.scm
index e3ccd21..f87bff2 100644
--- a/sly/render/context.scm
+++ b/sly/render/context.scm
@@ -22,6 +22,7 @@
;;; Code:
(define-module (sly render context)
+ #:use-module (ice-9 match)
#:use-module (ice-9 q)
#:use-module (srfi srfi-9)
#:use-module (srfi srfi-42)
@@ -34,6 +35,8 @@
#:use-module (sly render texture)
#:use-module (sly render utils)
#:use-module (sly render mesh)
+ #:use-module (sly render framebuffer)
+ #:use-module (sly render camera)
#:export (make-render-context
render-context?
with-render-context
@@ -42,6 +45,8 @@
render-context-texture set-render-context-texture!
render-context-shader set-render-context-shader!
render-context-mesh set-render-context-mesh!
+ render-context-framebuffer set-render-context-framebuffer!
+ render-context-viewport set-render-context-viewport!
render-context-transform render-context-transform*!
render-context-transform-identity!
with-transform-excursion))
@@ -66,13 +71,15 @@
(define-record-type <render-context>
(%make-render-context blend-mode depth-test? texture shader
- mesh transform-stack)
+ mesh framebuffer viewport transform-stack)
render-context?
(blend-mode render-context-blend-mode)
(depth-test? render-context-depth-test?)
(texture render-context-texture)
(shader render-context-shader)
(mesh render-context-mesh)
+ (framebuffer render-context-framebuffer)
+ (viewport render-context-viewport)
(transform-stack render-context-transform-stack))
(define (make-null-transform)
@@ -93,6 +100,8 @@
(make-gl-parameter null-shader-program
apply-shader-program)
(make-gl-parameter null-mesh apply-mesh)
+ (make-gl-parameter null-framebuffer apply-framebuffer)
+ (make-gl-parameter null-viewport apply-viewport)
(make-transform-stack transform-stack-size)))
(define (render-context-reset! context)
@@ -101,6 +110,8 @@
(gl-parameter-reset! (render-context-texture context))
(gl-parameter-reset! (render-context-shader context))
(gl-parameter-reset! (render-context-mesh context))
+ (gl-parameter-reset! (render-context-framebuffer context))
+ (gl-parameter-reset! (render-context-viewport context))
(render-context-transform-identity! context))
(define-syntax-rule (with-render-context context body ...)
@@ -127,6 +138,12 @@
(define-context-setter set-render-context-mesh!
render-context-mesh)
+(define-context-setter set-render-context-framebuffer!
+ render-context-framebuffer)
+
+(define-context-setter set-render-context-viewport!
+ render-context-viewport)
+
(define (render-context-transform context)
(q-front (render-context-transform-stack context)))