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-rw-r--r--examples/common.scm8
-rw-r--r--examples/coroutine.scm4
-rw-r--r--examples/font.scm2
-rw-r--r--examples/particles.scm2
4 files changed, 8 insertions, 8 deletions
diff --git a/examples/common.scm b/examples/common.scm
index 0acb6c2..62ddd14 100644
--- a/examples/common.scm
+++ b/examples/common.scm
@@ -33,9 +33,9 @@
(add-hook! window-close-hook stop-game-loop)
-(schedule-interval game-agenda
- (lambda ()
- (format #t "FPS: ~d\n" (signal-ref fps)))
- 60)
+(schedule-interval
+ (lambda ()
+ (format #t "FPS: ~d\n" (signal-ref fps)))
+ 60)
(start-2d-repl)
diff --git a/examples/coroutine.scm b/examples/coroutine.scm
index 98dec16..7b4a1e6 100644
--- a/examples/coroutine.scm
+++ b/examples/coroutine.scm
@@ -38,9 +38,9 @@
sprite
(vector2 (random window-width)
(random window-height)))
- (wait game-agenda 15)
+ (wait 15)
(set-sprite-rotation! sprite (random 360))
- (wait game-agenda 15)))
+ (wait 15)))
(add-hook! draw-hook (lambda (dt alpha) (draw-sprite sprite)))
diff --git a/examples/font.scm b/examples/font.scm
index 304070f..8bcd90d 100644
--- a/examples/font.scm
+++ b/examples/font.scm
@@ -44,7 +44,7 @@
(signal-map (lambda (p)
(let ((text (format #f "Mouse: (~d, ~d)" (vx p) (vy p))))
(make-label font text (vector2 0 20))))
- (signal-throttle game-agenda 5 mouse-position)))
+ (signal-throttle 5 mouse-position)))
(add-hook! draw-hook (lambda (dt alpha)
(draw-label label)
diff --git a/examples/particles.scm b/examples/particles.scm
index d811eb7..4269b99 100644
--- a/examples/particles.scm
+++ b/examples/particles.scm
@@ -76,7 +76,7 @@
(define (update)
(for-each update-particle! particles))
-(schedule-each game-agenda update)
+(schedule-each update)
(add-hook! draw-hook draw)
(with-window (make-window #:title "Particles"