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Sly is a 2D/3D game engine written in the GNU Guile dialect of the
Scheme programming language. With the help of Guile, Sly provides all
of the essential building blocks for making video games, such as:
-window management, input even handling, rendering, linear algebra, and
-powerful scripting capabilities. Sly differentiates itself from
+window management, input event handling, rendering, linear algebra,
+and powerful scripting capabilities. Sly differentiates itself from
traditional game engines by providing a dynamic live coding
environment and a functional API.