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-@node Scripting
-@chapter Scripting
-
-The ability to write scripts is very important for most games. Scripts
-are short programs that modify game state. In an RPG, one might want
-to write a script that causes an NPC to walk up to the player and
-begin a conversation with them. Sly allows for easy, linear
-script writing by using cooperative multitasking, also known as
-coroutines. Agendas are used to schedule scripts to be run at distinct
-points in game time, and actions provide an API to describe
-transformations that happen over a period of game time.
-
-@menu
-* Coroutines::
-* Agendas::
-* Actions::
-@end menu
-
-@include scripting/coroutine.texi
-@include scripting/agenda.texi
-@include scripting/actions.texi