diff options
Diffstat (limited to 'doc/graphics/color.texi')
-rw-r--r-- | doc/graphics/color.texi | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/doc/graphics/color.texi b/doc/graphics/color.texi deleted file mode 100644 index 99e69ba..0000000 --- a/doc/graphics/color.texi +++ /dev/null @@ -1,64 +0,0 @@ -@node Colors -@section Colors - -Colors store RGBA data in OpenGL format. Each color channel has a -value in the range [0, 1]. - -@anchor{2d color make-color}@defspec make-color -@end defspec - -@anchor{2d color color?}@defspec color? -@end defspec - -@anchor{2d color color-r}@defspec color-r -@end defspec - -@anchor{2d color color-g}@defspec color-g -@end defspec - -@anchor{2d color color-b}@defspec color-b -@end defspec - -@anchor{2d color color-a}@defspec color-a -@end defspec - -@anchor{2d color use-color}@defun use-color color -Set the current OpenGL color state to the contents of COLOR. - -@end defun - -A lot of people are used to working with colors as hexadecimal values, -so the following procedures are provided to convert hexadecimal color -codes into color objects. - -@anchor{2d color rgba}@defun rgba color-code -Translate an RGBA format string COLOR-CODE into a color object. For -example: #xffffffff will return a color with RGBA values 1, 1, 1, 1. - -@end defun - -@anchor{2d color rgb}@defun rgb color-code -Translate an RGB format string COLOR-CODE into a color object. For -example: #xffffff will return a color with RGBA values 1, 1, 1, 1. - -@end defun - -Commonly used colors are predefined for convenience. - -@anchor{2d color white}@defvar white -@end defvar - -@anchor{2d color black}@defvar black -@end defvar - -@anchor{2d color red}@defvar red -@end defvar - -@anchor{2d color green}@defvar green -@end defvar - -@anchor{2d color blue}@defvar blue -@end defvar - -@anchor{2d color magenta}@defvar magenta -@end defvar |