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-rw-r--r--data/shaders/default-fragment.glsl5
1 files changed, 5 insertions, 0 deletions
diff --git a/data/shaders/default-fragment.glsl b/data/shaders/default-fragment.glsl
index 21bb756..a447a79 100644
--- a/data/shaders/default-fragment.glsl
+++ b/data/shaders/default-fragment.glsl
@@ -3,7 +3,12 @@
in vec2 frag_tex;
uniform vec4 color;
uniform sampler2D color_texture;
+uniform bool use_texture;
void main (void) {
+ if(use_texture) {
gl_FragColor = texture2D(color_texture, frag_tex) * color;
+ } else {
+ gl_FragColor = color;
+ }
}