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-rw-r--r--data/shaders/sprite-fragment.glsl8
1 files changed, 8 insertions, 0 deletions
diff --git a/data/shaders/sprite-fragment.glsl b/data/shaders/sprite-fragment.glsl
new file mode 100644
index 0000000..3dd10f1
--- /dev/null
+++ b/data/shaders/sprite-fragment.glsl
@@ -0,0 +1,8 @@
+#version 120
+
+uniform sampler2D color_texture;
+uniform vec4 color;
+
+void main (void) {
+ gl_FragColor = texture2D(color_texture, gl_TexCoord[0].st) * color;
+}