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referenced.
- [ ] Create asset cache
- - [ ] Investigate automatic asset reloading
+ - [ ] Live asset reloading
** TODO Keymaps
Provide an Emacs-like way of defining key combinations so that
@@ -131,8 +131,9 @@
main thread
- Will be available in Guile 2.0.10!
-** TODO Entity/Component system
- This may or may not be a good idea. Investigate it.
+** TODO Scene Graph
+ Provide a reactive scene graph for representing the renderable
+ objects in a game.
** DONE 0.1 Release
An official 0.1 alpha release with basic, minimal functionality