diff options
-rw-r--r-- | Makefile.am | 2 | ||||
-rw-r--r-- | sly/font.scm | 2 | ||||
-rw-r--r-- | sly/render/mesh.scm (renamed from sly/mesh.scm) | 2 | ||||
-rw-r--r-- | sly/render/sprite.scm | 2 | ||||
-rw-r--r-- | sly/shape.scm | 2 |
5 files changed, 5 insertions, 5 deletions
diff --git a/Makefile.am b/Makefile.am index 994ffc6..fc56f9d 100644 --- a/Makefile.am +++ b/Makefile.am @@ -36,7 +36,6 @@ SOURCES = \ sly/live-reload.scm \ sly/math.scm \ sly/math/vector.scm \ - sly/mesh.scm \ sly/mouse.scm \ sly/quaternion.scm \ sly/rect.scm \ @@ -52,6 +51,7 @@ SOURCES = \ sly/render/utils.scm \ sly/render/camera.scm \ sly/render/framebuffer.scm \ + sly/render/mesh.scm \ sly/render/texture.scm \ sly/render/shader.scm \ sly/render/sprite.scm \ diff --git a/sly/font.scm b/sly/font.scm index 26762d5..79fc16f 100644 --- a/sly/font.scm +++ b/sly/font.scm @@ -33,7 +33,7 @@ #:use-module (sly wrappers gl) #:use-module (sly color) #:use-module (sly config) - #:use-module (sly mesh) + #:use-module (sly render mesh) #:use-module (sly render shader) #:use-module (sly render sprite) #:use-module (sly render texture) diff --git a/sly/mesh.scm b/sly/render/mesh.scm index a382256..0222cd5 100644 --- a/sly/mesh.scm +++ b/sly/render/mesh.scm @@ -21,7 +21,7 @@ ;; ;;; Code: -(define-module (sly mesh) +(define-module (sly render mesh) #:use-module (oop goops) #:use-module (ice-9 match) #:use-module (srfi srfi-9) diff --git a/sly/render/sprite.scm b/sly/render/sprite.scm index afcb4da..a152b89 100644 --- a/sly/render/sprite.scm +++ b/sly/render/sprite.scm @@ -33,7 +33,7 @@ #:use-module (sly agenda) #:use-module (sly utils) #:use-module (sly math) - #:use-module (sly mesh) + #:use-module (sly render mesh) #:use-module (sly render shader) #:use-module (sly signal) #:use-module (sly render texture) diff --git a/sly/shape.scm b/sly/shape.scm index 6633602..ecacace 100644 --- a/sly/shape.scm +++ b/sly/shape.scm @@ -23,7 +23,7 @@ (define-module (sly shape) #:use-module (sly math) - #:use-module (sly mesh) + #:use-module (sly render mesh) #:use-module (sly render shader) #:use-module (sly render texture) #:use-module (sly math vector) |