diff options
-rw-r--r-- | 2d/game.scm | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/2d/game.scm b/2d/game.scm index ac33881..09c3c11 100644 --- a/2d/game.scm +++ b/2d/game.scm @@ -27,6 +27,7 @@ #:use-module (gl) #:use-module (2d agenda) #:use-module (2d event) + #:use-module (2d math) #:use-module (2d signal) #:use-module (2d window) #:export (tick-interval @@ -76,7 +77,7 @@ is the unused accumulator time." (define (alpha lag) "Calculate interpolation factor in the range [0, 1] for the leftover frame time LAG." - (/ lag tick-interval)) + (clamp 0 1 (/ lag tick-interval))) (define (frame-sleep time) "Sleep for the remainder of the frame that started at TIME." |