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-rw-r--r--2d/window.scm4
1 files changed, 2 insertions, 2 deletions
diff --git a/2d/window.scm b/2d/window.scm
index 72dfc4d..5f82df1 100644
--- a/2d/window.scm
+++ b/2d/window.scm
@@ -33,7 +33,7 @@
(define (init-2d)
"Initializes guile-2d. This procedure must be called before using
the rest of the framework."
- (SDL:init '(SDL_INIT_EVERYTHING))
+ (SDL:init 'everything)
;; Enable unicode key events
(SDL:enable-unicode #t))
@@ -41,7 +41,7 @@ the rest of the framework."
"Creates the game window with the specified dimensions and
initializes OpenGL state."
;; Open SDL window in OpenGL mode.
- (SDL:set-video-mode width height depth '(SDL_OPENGL))
+ (SDL:set-video-mode width height depth 'opengl)
(SDL:set-caption title)
;; Initialize OpenGL orthographic view
(gl-viewport 0 0 width height)