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-rw-r--r--2d/texture.scm12
1 files changed, 8 insertions, 4 deletions
diff --git a/2d/texture.scm b/2d/texture.scm
index ee0490c..ff6c08a 100644
--- a/2d/texture.scm
+++ b/2d/texture.scm
@@ -25,9 +25,10 @@
(define-module (2d texture)
#:use-module (srfi srfi-9)
#:use-module (figl gl)
+ #:use-module (2d color)
+ #:use-module (2d helpers)
#:use-module (2d wrappers gl)
#:use-module (2d wrappers freeimage)
- #:use-module (2d helpers)
#:export (make-texture
make-texture-region
load-texture
@@ -151,6 +152,10 @@ that will be rendered, in pixels."
(freeimage-flip-vertical 32bit-bitmap)
32bit-bitmap))
+;; (define b (load-bitmap "images/p1_front.png"))
+;; (define t (bitmap->texture b))
+;; (define tid (gl-generate-texture))
+
(define (load-texture filename)
"Load a texture from an image file at FILENAME."
(let* ((bitmap (load-bitmap filename))
@@ -158,11 +163,10 @@ that will be rendered, in pixels."
(freeimage-unload bitmap)
texture))
-(define* (draw-texture texture x y #:optional (color #xffffffff))
+(define* (draw-texture texture x y #:optional (color white))
"Render a textured quad in GL immediate mode."
(let* ((x2 (+ x (texture-width texture)))
(y2 (+ y (texture-height texture)))
- (color (rgba->gl-color color))
(r (vector-ref color 0))
(g (vector-ref color 1))
(b (vector-ref color 2))
@@ -172,8 +176,8 @@ that will be rendered, in pixels."
(s2 (texture-s2 texture))
(t2 (texture-t2 texture)))
(with-gl-bind-texture (texture-target texture-2d) (texture-id texture)
+ (use-color color)
(gl-begin (begin-mode quads)
- (gl-color r g b a)
(gl-texture-coordinates s1 t1)
(gl-vertex x y)
(gl-texture-coordinates s1 t2)