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-rw-r--r--2d/helpers.scm23
1 files changed, 22 insertions, 1 deletions
diff --git a/2d/helpers.scm b/2d/helpers.scm
index 142161a..a9d2dfe 100644
--- a/2d/helpers.scm
+++ b/2d/helpers.scm
@@ -24,8 +24,11 @@
(define-module (2d helpers)
#:use-module (srfi srfi-1)
#:use-module (rnrs arithmetic bitwise)
+ #:use-module (2d agenda)
+ #:use-module (2d game)
#:export (any-equal?
- logand?))
+ logand?
+ define-guardian))
(define (any-equal? elem . args)
"Return #t if ELEM equals any of the elements in the list ARGS."
@@ -35,3 +38,21 @@
"Return #t if the result of a bitwise AND of the integers in list
ARGS is non-zero."
(not (zero? (apply logand args))))
+
+(define-syntax-rule (define-guardian name reaper)
+ "Define a new guardian called NAME and call REAPER when an object
+within the guardian is GC'd. Reaping is ensured to happen from the
+same thread that is running the game loop."
+ (begin
+ (define name (make-guardian))
+ (add-hook! after-gc-hook
+ (lambda ()
+ (define (reap)
+ (let ((obj (name)))
+ (when obj
+ (reaper obj)
+ (reap))))
+ ;; Scheduling the reaping procedure in the game
+ ;; loop's agenda ensures that the reaping will be
+ ;; done in the main thread.
+ (schedule game-agenda reap)))))