diff options
Diffstat (limited to '2d/game.scm')
-rw-r--r-- | 2d/game.scm | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/2d/game.scm b/2d/game.scm index 4a1d88f..c7fa02f 100644 --- a/2d/game.scm +++ b/2d/game.scm @@ -34,15 +34,18 @@ ;; When no event callbacks are specified for a scene, these ;; (hopefully) convenient defaults will be used. -(define default-scene-events +(define %default-scene-events `((quit . ,(lambda (state) (quit-game-loop!))) (key-down . ,(lambda (state key mode unicode) (when (any-equal? key 'escape 'q) (quit-game-loop!)))))) +(define (default-scene-events) + (copy-tree %default-scene-events)) + (define* (make-scene #:optional #:key (title "A Guile-2D Scene") - (events default-scene-events) + (events (default-scene-events)) (update (lambda (s) #f)) (draw (lambda (s) #f)) (state #f)) |