diff options
author | David Thompson <dthompson2@worcester.edu> | 2015-08-26 09:12:02 -0400 |
---|---|---|
committer | David Thompson <dthompson2@worcester.edu> | 2015-08-26 09:12:02 -0400 |
commit | f8b48b550d5f167483a545f207ae053d8fa9d5dd (patch) | |
tree | c1577bdd721598dbe48d7b6ca3a21ad202a99471 /examples | |
parent | a0b33ff9274b0fb682e36a42e3aa70ce5581df7c (diff) |
render: Reimplement OpenGL state machine manager.
The implementation is a bit cleaner, and it's a stepping stone towards
render combinators.
* sly/render/context.scm: Delete.
* sly/render.scm: New file.
* Makefile.am (SOURCES): Add it. Remove context.scm.
* sly/game.scm (run-game-loop): Use new <graphics> type.
* sly/render/model.scm (draw-model): Likewise.
* sly/render/scene.scm (draw-scene): Likewise.
* examples/2048/2048.scm: Remove (sly render context) import.
Diffstat (limited to 'examples')
-rwxr-xr-x | examples/2048/2048.scm | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/examples/2048/2048.scm b/examples/2048/2048.scm index 043835b..97922de 100755 --- a/examples/2048/2048.scm +++ b/examples/2048/2048.scm @@ -35,7 +35,6 @@ (sly math vector) (sly render camera) (sly render color) - (sly render context) (sly render font) (sly render model) (sly render scene) |