diff options
author | David Thompson <dthompson2@worcester.edu> | 2014-07-02 21:12:04 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2014-07-02 21:12:04 -0400 |
commit | bb0b6b0760efa78c6182e812e345507fd3f8431e (patch) | |
tree | f5e20dec0384c56109a763f1127211a915770fed /examples | |
parent | 0891dcfb63df03e719107e3da95e0bec8456127f (diff) |
Add transition example.
* examples/transition.scm: New file.
Diffstat (limited to 'examples')
-rw-r--r-- | examples/transition.scm | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/examples/transition.scm b/examples/transition.scm new file mode 100644 index 0000000..39f7a93 --- /dev/null +++ b/examples/transition.scm @@ -0,0 +1,45 @@ +;;; Sly +;;; Copyright (C) 2014 David Thompson <dthompson2@worcester.edu> +;;; +;;; This program is free software: you can redistribute it and/or +;;; modify it under the terms of the GNU General Public License as +;;; published by the Free Software Foundation, either version 3 of the +;;; License, or (at your option) any later version. +;;; +;;; This program is distributed in the hope that it will be useful, +;;; but WITHOUT ANY WARRANTY; without even the implied warranty of +;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +;;; General Public License for more details. +;;; +;;; You should have received a copy of the GNU General Public License +;;; along with this program. If not, see +;;; <http://www.gnu.org/licenses/>. + +(use-modules (sly game) + (sly sprite) + (sly vector) + (sly window) + (sly color) + (sly signal) + (sly texture) + (sly transition)) + +(load "common.scm") + +(define texture (load-texture "images/p1_front.png")) + +(define sprite + (signal-map + (lambda (position color) + (make-sprite texture + #:position position + #:color color)) + (transition #(32 240) #(608 240) 120 + #:ease ease-in-out-quad) + (transition white tango-plum 120))) + +(add-hook! draw-hook (lambda (dt alpha) + (draw-sprite (signal-ref-maybe sprite)))) + +(with-window (make-window #:title "Transitions") + (start-game-loop)) |