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authorDavid Thompson <dthompson2@worcester.edu>2014-01-10 07:45:41 -0500
committerDavid Thompson <dthompson2@worcester.edu>2014-01-10 07:45:41 -0500
commit5523027f6369e9ec3f990144e8ef2cd4f243476e (patch)
treedf91f447da824dd5e15f0d86aae9e5ec3d4f0409 /examples/tilemap.scm
parent6bdd1e305834dcc9be22d9a54d84f025a24d4825 (diff)
Update some of the example programs to use the new API.
* 2d/examples/common.scm: New file. * 2d/examples/coroutine.scm: Updated. * 2d/examples/font.scm: Updated. * 2d/examples/simple.scm: Updated. * 2d/examples/tilemap.scm: Updated.
Diffstat (limited to 'examples/tilemap.scm')
-rw-r--r--examples/tilemap.scm20
1 files changed, 8 insertions, 12 deletions
diff --git a/examples/tilemap.scm b/examples/tilemap.scm
index 011136d..6b024c7 100644
--- a/examples/tilemap.scm
+++ b/examples/tilemap.scm
@@ -2,11 +2,13 @@
(srfi srfi-9)
(srfi srfi-42)
(2d game)
- (2d scene)
(2d sprite)
(2d texture)
(2d tileset)
- (2d vector2))
+ (2d vector2)
+ (2d window))
+
+(load "common.scm")
;;;
;;; Orthogonal tile map example
@@ -82,15 +84,9 @@
tileset
map-tiles))))
-(define tilemap-scene
- (make-scene
- "Tilemap"
- #:init build-map
- #:draw draw-map-layer))
+(define layer (build-map))
-(define tilemap
- (make-game
- #:title "Tilemap"
- #:first-scene tilemap-scene))
+(add-hook! draw-hook (lambda (dt alpha) (draw-map-layer layer)))
-(run-game tilemap)
+(with-window (make-window #:title "Tilemap")
+ (run-game-loop))