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authorDavid Thompson <davet@gnu.org>2015-06-06 09:30:42 -0400
committerDavid Thompson <davet@gnu.org>2015-06-06 09:30:42 -0400
commitde2abeb1a9bb6a51b0057baa5097b64c06590297 (patch)
treed00bd781b7d7bfdcb65b3932d7737196d98dffe9 /examples/images/p1_front.png
parentbef0b89e4e8eec38fac455f19657ecff979aa287 (diff)
render: Bypass texture rendering when a model uses the null texture.
* data/shaders/default-fragment.glsl (use_texture): New uniform. (main): Skip texture rendering when 'use_texture' is false. * sly/render/model.scm (draw-model): Set 'use_texture' uniform before rendering. * sly/render/shader.scm (load-default-shader): Register 'use_texture' uniform.
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