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authorDavid Thompson <dthompson@member.fsf.org>2014-04-24 21:57:50 -0400
committerDavid Thompson <dthompson@member.fsf.org>2014-04-24 21:57:50 -0400
commitc9bb5b91b82900294413786f75b6ef021a59bb5a (patch)
tree45b612a76ec1d90db4a26b496b2ba2c8ae972ac8 /examples/guile-2048/tile.png
parent42b7951d5a5104b16b1dd547fc98130b6232ca04 (diff)
Rename game loop procedures and remove parameter.
* 2d/game.scm (tick-interval): No longer a parameter. (run-game-loop, start-game-loop): Rename. (quit-game, stop-game-loop): Rename. * examples/animation.scm: Use start-game-loop and stop-game-loop. * examples/common.scm: Use start-game-loop and stop-game-loop. * examples/coroutine.scm: Use start-game-loop and stop-game-loop. * examples/font.scm: Use start-game-loop and stop-game-loop. * examples/guile-2048/guile-2048.scm: Use start-game-loop and stop-game-loop. * examples/particles.scm: Use start-game-loop and stop-game-loop. * examples/simple.scm: Use start-game-loop and stop-game-loop. * examples/tilemap.scm: Use start-game-loop and stop-game-loop.
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