diff options
author | David Thompson <dthompson2@worcester.edu> | 2014-09-30 08:05:58 -0400 |
---|---|---|
committer | David Thompson <dthompson2@worcester.edu> | 2014-09-30 08:05:58 -0400 |
commit | 5e5920afad058cbb7a179b2be92271f1603da9e1 (patch) | |
tree | 33e07d322670bf101d3edb6ab3a95a672d7ec505 /doc | |
parent | 31502b3bfb4c691e522634a48bf60364327de3ae (diff) |
scene: Remove messy interpolation/caching for now.
* sly/game.scm (run-game-loop): Remove scene updating step.
* sly/scene.scm (scene-node-prev-position,
set-scene-node-prev-position!, scene-node-prev-scale,
set-scene-node-prev-scale!, scene-node-prev-rotation,
set-scene-node-prev-rotation!, scene-node-transform,
set-scene-node-transform!, scene-node-dirty?, update-scene-node,
recompute-transform!): Delete procedures.
(make-scene-node): Remove transform caching.
(draw-scene-node): Re-calculate transforms every frame.
Diffstat (limited to 'doc')
0 files changed, 0 insertions, 0 deletions