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authorDavid Thompson <dthompson2@worcester.edu>2014-06-09 22:24:36 -0400
committerDavid Thompson <dthompson2@worcester.edu>2014-06-09 22:24:36 -0400
commitab68b1a6b2454585adbede7b4c5fb6a7c8d68650 (patch)
tree538032cb2230211fefa566ba5041a34868fe3b42 /data/shaders/font-vertex.glsl
parent82cc6e27adc4ac06e1e429eeeaac0a73f597e66d (diff)
Add rotation transformations for x and y axes.
* 2d/transform.scm (rotate-x, rotate-y, rotate-z): New procedures. (transform-rotate): Renamed. (make-transform*): Use rotate-z for now.
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