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authorDavid Thompson <dthompson@member.fsf.org>2014-04-23 21:45:23 -0400
committerDavid Thompson <dthompson@member.fsf.org>2014-04-23 21:45:23 -0400
commit21466040f58bece701670324c2548f15bcec325e (patch)
tree3b56f1bb4f4ed7b41be6e71374dec4a904a2407a /data/shaders/font-vertex.glsl
parentb453e5141bfa9554f4f2ebaa52c62616c54fdedd (diff)
Remove the accumulator parameter from the game loop.
* 2d/game.scm (accumulator, update-and-render, tick) Delete. (run-game-loop): Remove accumulator parameterization. (game-loop): Use lag variable instead of accumulator. (update, alpha): Add lag as formal parameter.
Diffstat (limited to 'data/shaders/font-vertex.glsl')
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