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authorDavid Thompson <dthompson2@worcester.edu>2014-09-06 15:03:13 -0400
committerDavid Thompson <dthompson2@worcester.edu>2014-09-06 15:03:13 -0400
commit44a43fd9dbdcac1ccef9eb7f432261047fe75032 (patch)
treecf192f308af4998f9cfa634e5ed47f4a1fca7497 /data/shaders/default-fragment.glsl
parent17770f88cd46c328d9bb6517e8be4424ed0a2ab1 (diff)
scene: Use GLSL uniforms in scene nodes.
* (draw-scene-node): Add uniforms parameter and use the uniforms when rendering a mesh.
Diffstat (limited to 'data/shaders/default-fragment.glsl')
0 files changed, 0 insertions, 0 deletions