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authorDavid Thompson <dthompson2@worcester.edu>2015-01-26 17:30:32 -0500
committerDavid Thompson <dthompson2@worcester.edu>2015-01-26 17:41:57 -0500
commitfecdf0878b9af3941f9dbdff0bae684fac74c9c2 (patch)
treef0afea55c496e09006d520419ef2166fdfc836d5 /data/shaders/default-fragment.glsl
parent091769753d1faced6d22cca101b5bfe3b90e3938 (diff)
render: mesh: Rewrite constructors and expose vertex buffers.
* sly/rener/mesh.scm (vertex-buffer-attribute-size): Reimplement. (type-size): New procedure. (with-vertex-buffer): Unbind buffer when done. (init-vertex-buffer-data!): New procedure. (make-vertex-buffer*): Remove. (bytevector->vertex-buffer, vector->vertex-buffer): New procedures. (make-vertex-buffer): Implement in terms of 'bytevector->vertex-buffer'. (make-mesh): Change to accept pre-built vertex buffers. (build-mesh, mesh-ref): New procedures. (mesh-guadian): Destructure vertex buffer alist. * sly/render/shape.scm (make-cube): Use 'build-mesh'. * sly/render/sprite.scm (make-sprite): Likewise. * sly/render/tile-map.scm (compile-tile-layer): Likewise.
Diffstat (limited to 'data/shaders/default-fragment.glsl')
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