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authorDavid Thompson <dthompson2@worcester.edu>2015-11-12 12:16:11 -0500
committerDavid Thompson <dthompson2@worcester.edu>2015-11-12 12:16:11 -0500
commit5aaf7dcb4da8b0622df8443de833a41afe7c3aca (patch)
treef0cfaea1ccf3158f7f12175f22f9c7e3cc100961 /data/shaders/default-fragment.glsl
parentefbd5d797af6ca36a61f225dc02ade47e8dfd175 (diff)
config: Fix data directory.
This was all messed up: - 'pkgdatadir' wasn't something that could be substituted via autoconf - I was still using "GUILE_2D" in the data dir env var name Now it's all better and Sly data should be able to be found from the pre-installation environment *and* the installation prefix. * configure.ac (sly_prefix, sly_datadir): New variables. * pre-inst-env.in: Set SLY_DATADIR. * sly/config.scm.in (%pkgdatadir): Delete. (%datadir): New variable. Use SLY_DATADIR env var or the configured datadir. * sly/render/font.scm (load-default-font): Use %datadir. * sly/render/shader.scm (load-default-shader): Likewise.
Diffstat (limited to 'data/shaders/default-fragment.glsl')
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