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authorDavid Thompson <dthompson2@worcester.edu>2014-11-30 13:13:27 -0500
committerDavid Thompson <dthompson2@worcester.edu>2014-11-30 13:13:27 -0500
commitde0c79c143ddcc3fcad5f40a861d35a898ae812b (patch)
treed3c5b8529daabfacab721678817b17c5bc2e183d
parente372121ce523198bc40e3d15dbd48438c137cfcd (diff)
render: camera: Fix orthographic camera such that the y-axis points up.
* sly/render/camera.scm (orthographic-camera): Reverse y-axis.
-rw-r--r--sly/render/camera.scm2
1 files changed, 1 insertions, 1 deletions
diff --git a/sly/render/camera.scm b/sly/render/camera.scm
index 3ec7089..a9b8e41 100644
--- a/sly/render/camera.scm
+++ b/sly/render/camera.scm
@@ -107,5 +107,5 @@ size WIDTH x HEIGHT. Optionally, z-axis clipping planes Z-NEAR and
Z-FAR can be specified, but default to 0 and 1, respectively. By
default, the camera's VIEWPORT is WIDTH x HEIGHT, which is convenient if
the dimensions are measured in pixels."
- (let ((projection (orthographic-projection 0 width 0 height z-near z-far)))
+ (let ((projection (orthographic-projection 0 width height 0 z-near z-far)))
(make-camera identity-transform projection viewport)))