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authorDavid Thompson <dthompson2@worcester.edu>2015-12-15 14:38:41 -0500
committerDavid Thompson <dthompson2@worcester.edu>2015-12-15 14:38:41 -0500
commit8cdaaffd5198b7efbf1f482cdfbdcc41a9c967f5 (patch)
tree3195fd47bf1274020ff311e6f3147d2c67891c82
parent77ddc09a80ca6ba07597adc0313062e6f8649ca4 (diff)
doc: Fix typo.
-rw-r--r--doc/sly.texi2
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/sly.texi b/doc/sly.texi
index 71a84cd..711bbe2 100644
--- a/doc/sly.texi
+++ b/doc/sly.texi
@@ -65,7 +65,7 @@ Scheme programming language. With the help of Guile, Sly provides all
of the essential building blocks for making video games, such as:
window management, input even handling, rendering, linear algebra, and
powerful scripting capabilities. Sly differentiates itself from
-traditional game engines by providing a dynamic live codinng
+traditional game engines by providing a dynamic live coding
environment and a functional API.
For those unfamiliar with the term, ``live coding'' is the practice of