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author | David Thompson <dave@izanagi> | 2013-06-23 17:11:38 -0400 |
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committer | David Thompson <dave@izanagi> | 2013-06-23 17:11:38 -0400 |
commit | cb07110140be0bd3d57e76b5eace17c1efccf4a8 (patch) | |
tree | a57bf8cf5168623648299eb305a7e10e5de2481d | |
parent | e0e3557df9e44f79ea18c671b1ba9adee6860045 (diff) |
Update TODO list.
-rw-r--r-- | TODO | 8 |
1 files changed, 8 insertions, 0 deletions
@@ -2,6 +2,14 @@ * Things To Do +** TODO Game loop + Provide a game loop structure that responds to input events, + updates the game state, renders the scene. Use a fixed update + timestep and cap the maximum FPS. + +** TODO Input + Provide hooks to respond to keyboard, mouse, and joystick events. + ** TODO Sprites Encapsulates an image and all of its transformations: position, rotation, scale, color, etc. |