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author | David Thompson <dthompson2@worcester.edu> | 2013-06-12 22:23:00 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2013-06-12 22:23:00 -0400 |
commit | a3712a828737122083604b154a0f781831221258 (patch) | |
tree | 69a5ee53c0832399db2f3bf3bcf8ecdb88e5466c | |
parent | 658c0e096c9f2dab5fb96636058a4c8c14af0b43 (diff) |
Add README.
-rw-r--r-- | README.org | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/README.org b/README.org new file mode 100644 index 0000000..fcdd061 --- /dev/null +++ b/README.org @@ -0,0 +1,22 @@ +* guile-2d + + Guile-2d is a 2D game programming library for GNU Guile. It is a + layer above SDL and OpenGL that provides abstractions for common 2D + game programming requirements such as: + + - Sprites + - Animation + - Tilesets + - Tile maps + - Scene graph + - Input handling + - Scripting + +** Dependencies + + - guile-figl + - guile-sdl + +** License + + GNU LGPL v3 |