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author | David Thompson <dthompson2@worcester.edu> | 2013-06-25 07:59:46 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2013-06-25 07:59:46 -0400 |
commit | 8696f954ec2e6fe467ab99e91d142ff3f0b894a9 (patch) | |
tree | 31ae6935f1caf05c3ef5dedf88b3584796352909 | |
parent | b26452650551f03f552263e0fb03e1ff43f1cd4c (diff) |
Update TODO list.
-rw-r--r-- | TODO | 7 |
1 files changed, 6 insertions, 1 deletions
@@ -9,8 +9,10 @@ ** TODO Input Provide hooks to respond to keyboard, mouse, and joystick events. + Wrap SDL keycode, mouse button, etc. constants in our own + enumeration. -** TODO Sprites +** DONE Sprites Encapsulates an image and all of its transformations: position, rotation, scale, color, etc. @@ -57,3 +59,6 @@ ** TODO Bounding box collision detection Most games need simple bounding box collision detection. Provide an efficient implementation that uses quad trees. + +** TODO Particle systems + Provide a highly configurible particle simulation system. |