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author | David Thompson <dthompson@member.fsf.org> | 2013-08-26 22:33:02 -0400 |
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committer | David Thompson <dthompson@member.fsf.org> | 2013-08-26 22:33:02 -0400 |
commit | 79abec1b07129dbeea7eb11d203bb68f5571fe2b (patch) | |
tree | 75f2b4749d9b281a2ac11c63b65bf5900894e6c8 | |
parent | a9455a86e4dd0bd42c58ad0a751fda226145a352 (diff) |
Update TODO list.
-rw-r--r-- | TODO.org | 10 |
1 files changed, 8 insertions, 2 deletions
@@ -45,6 +45,9 @@ ** DONE Tilesets Break an image up into many small pieces. Useful for creating maps. + - [X] Algorithm to split texture into tiles + - [X] <tileset> type + ** DONE Animations Create a data type to represent an animated sequence of textures and/or texture regions. @@ -62,6 +65,9 @@ Provide a way for users to easily script 2D games using coroutines and a scheduler. + - [X] Coroutines + - [X] Agenda + ** TODO Vectors and matrices Vectors and matrices are needed constantly for games. Provide an easy-to-use module that provides procedures for common @@ -103,8 +109,8 @@ time-based actions such as linear interpolation. It would be nice to have a way to make these easily composable as well. - - [ ] Make actions composable - - [ ] Linear interpolation (lerp) + - [X] Make actions composable + - [X] Linear interpolation (lerp) - [ ] Move to/move by ** TODO Keymaps |