diff options
author | David Thompson <dthompson2@worcester.edu> | 2014-07-29 22:14:31 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2014-07-29 22:14:31 -0400 |
commit | 5926500a1cbf7d809d1f62ec6710bf6b6fe403e7 (patch) | |
tree | 0d028179907bd5b4e31f6e51e7bb806e2992698d | |
parent | e631beee10d31840b69c96f32585d54e3a467999 (diff) |
Update TODO list.
* TODO.org ("0.1 Release"): Rewrite.
("0.2 Release"): Remove.
-rw-r--r-- | TODO.org | 22 |
1 files changed, 7 insertions, 15 deletions
@@ -135,25 +135,17 @@ Provide a reactive scene graph for representing the renderable objects in a game. -** DONE 0.1 Release - An official 0.1 alpha release with basic, minimal functionality - will provide a good place for people other than me to try out - guile-2d and perhaps even start to hack on it. - - - [X] Font rendering with FTGL - - [X] Resolve issues with FIGL - - [X] Texinfo documentation - - [X] Clean up docstrings - - [X] Autotools build files - - [X] Fix animation bug - -** TODO 0.2 Release +** TODO 0.1 Release + A 0.1 release was made under the project's old name, guile-2d. Now + that things have changed so drastically and the name has been + changed, a new 0.1 release will be made. + - [X] New REPL server - Use the (system repl coop-server) module in Guile 2.0.10. + Use the (system repl coop-server) module in Guile 2.0.11. - [ ] Screencast - [ ] Relatively complete documentation - [X] Clean up font module - [X] Add GLSL shaders - [X] Finish FRP module - [X] Make basic webpage with HTML docs - - [ ] Make sprites cheaper (cache coords in texture) + - [ ] Basic scene graph (must support sprites and text) |