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author | David Thompson <dthompson2@worcester.edu> | 2015-01-18 22:33:03 -0500 |
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committer | David Thompson <dthompson2@worcester.edu> | 2015-01-18 22:33:03 -0500 |
commit | 01c2671b754e2f0c2a16d03102053b8aff8dda75 (patch) | |
tree | e14229932a9bc4f9c86ec4f48162a30e5877a5a5 | |
parent | 6c6907fd9c8dbc6d9c7663bd40120720f29044c7 (diff) |
render: tileset: Fix column calculation.
* sly/render/tileset.scm (split-texture): Use texture height in columns
calculation, not width.
-rw-r--r-- | sly/render/tileset.scm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/sly/render/tileset.scm b/sly/render/tileset.scm index 6802cbb..e8058e8 100644 --- a/sly/render/tileset.scm +++ b/sly/render/tileset.scm @@ -59,7 +59,7 @@ TEXTURE before the first tile begins." (let* ((tw (texture-width texture)) (th (texture-height texture)) (rows (/ (- tw margin) (+ width spacing))) - (columns (/ (- tw margin) (+ height spacing)))) + (columns (/ (- th margin) (+ height spacing)))) (vector-ec (: y rows) (: x columns) (build-tile x y)))) (define* (make-tileset texture width height |