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authorDavid Thompson <dthompson2@worcester.edu>2014-02-17 20:47:14 -0500
committerDavid Thompson <dthompson2@worcester.edu>2014-02-17 20:47:14 -0500
commit9526a0f7f5fb251eaac4e5d5035dfa32d1b106f2 (patch)
tree9ddc560e80fd95663f31d0a2b1e12c16aba46e46 /2d
parent0af623648d1f81dd841548bed339faa09b31ef56 (diff)
Use new signal API for mouse module.
* 2d/mouse.scm (mouse-x, mouse-y, mouse-position, mouse-last-down) (mouse-last-up, mouse-down?): Use new signal API.
Diffstat (limited to '2d')
-rw-r--r--2d/mouse.scm68
1 files changed, 41 insertions, 27 deletions
diff --git a/2d/mouse.scm b/2d/mouse.scm
index 21e2e48..6ad39a7 100644
--- a/2d/mouse.scm
+++ b/2d/mouse.scm
@@ -24,7 +24,7 @@
(define-module (2d mouse)
#:use-module ((sdl sdl) #:prefix SDL:)
#:use-module (2d event)
- #:use-module (2d signals)
+ #:use-module (2d signal)
#:use-module (2d vector2)
#:export (mouse-move-hook
mouse-press-hook
@@ -37,34 +37,24 @@
mouse-down?))
(define mouse-move-hook (make-hook 2))
-(define mouse-press-hook (make-hook 3))
-(define mouse-click-hook (make-hook 3))
-(define mouse-last-down (make-root-signal 'none))
-(define mouse-last-up (make-root-signal 'none))
-(define mouse-x (make-root-signal 0))
-(define mouse-y (make-root-signal 0))
-(define mouse-position (signal-map vector2 mouse-x mouse-y))
-
-(define (mouse-down? button)
- "Create a signal for the state of BUTTON. Value is #t when mouse
-button is pressed or #f otherwise."
- (define (same-button? other-button)
- (eq? button other-button))
-
- (define (button-filter value signal)
- (signal-constant value (signal-filter #f same-button? signal)))
-
- (signal-merge (button-filter #f mouse-last-up)
- (button-filter #t mouse-last-down)))
(register-event-handler
'mouse-motion
(lambda (e)
(run-hook mouse-move-hook
(SDL:event:motion:x e)
- (SDL:event:motion:y e))
- (signal-set! mouse-x (SDL:event:motion:x e))
- (signal-set! mouse-y (SDL:event:motion:y e))))
+ (SDL:event:motion:y e))))
+
+(define-signal mouse-position
+ (hook->signal mouse-move-hook
+ null-vector2
+ (lambda (x y)
+ (vector2 x y))))
+
+(define-signal mouse-x (signal-map vx mouse-position))
+(define-signal mouse-y (signal-map vy mouse-position))
+
+(define mouse-press-hook (make-hook 3))
(register-event-handler
'mouse-button-down
@@ -72,8 +62,15 @@ button is pressed or #f otherwise."
(run-hook mouse-press-hook
(SDL:event:button:button e)
(SDL:event:button:x e)
- (SDL:event:button:y e))
- (signal-set! mouse-last-down (SDL:event:button:button e))))
+ (SDL:event:button:y e))))
+
+(define-signal mouse-last-down
+ (hook->signal mouse-press-hook
+ 'none
+ (lambda (button x y)
+ button)))
+
+(define mouse-click-hook (make-hook 3))
(register-event-handler
'mouse-button-up
@@ -81,5 +78,22 @@ button is pressed or #f otherwise."
(run-hook mouse-click-hook
(SDL:event:button:button e)
(SDL:event:button:x e)
- (SDL:event:button:y e))
- (signal-set! mouse-last-up (SDL:event:button:button e))))
+ (SDL:event:button:y e))))
+
+(define-signal mouse-last-up
+ (hook->signal mouse-click-hook
+ 'none
+ (lambda (button x y)
+ button)))
+
+(define (mouse-down? button)
+ "Create a signal for the state of BUTTON. Value is #t when mouse
+button is pressed or #f otherwise."
+ (define (same-button? other-button)
+ (eq? button other-button))
+
+ (define (button-filter value signal)
+ (signal-constant value (signal-filter #f same-button? signal)))
+
+ (signal-merge (button-filter #f mouse-last-up)
+ (button-filter #t mouse-last-down)))