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authorDavid Thompson <dthompson2@worcester.edu>2014-01-26 14:37:23 -0500
committerDavid Thompson <dthompson2@worcester.edu>2014-01-26 14:37:23 -0500
commit446750df6a786a8fcce7309e2f9b145e53e24e4f (patch)
tree4672ebcc520554b6245eea10849b0ab7ce5b87dd /2d/window.scm
parent0b957a40ae993bf337830bc30915a13c0be99af3 (diff)
Move SDL event handling to a separate module.
* 2d/event.scm: New module. * 2d/game.scm: Remove event handling code. * 2d/keyboard.scm: Import (2d event) instead of (2d game). * 2d/mouse.scm: Import (2d event) instead of (2d game). * 2d/window.scm: Import (2d event) instead of (2d game).
Diffstat (limited to '2d/window.scm')
-rw-r--r--2d/window.scm2
1 files changed, 1 insertions, 1 deletions
diff --git a/2d/window.scm b/2d/window.scm
index 238860b..416a8cf 100644
--- a/2d/window.scm
+++ b/2d/window.scm
@@ -26,7 +26,7 @@
#:use-module (figl gl)
#:use-module ((sdl sdl) #:prefix SDL:)
#:use-module ((sdl mixer) #:prefix SDL:)
- #:use-module (2d game)
+ #:use-module (2d event)
#:use-module (2d signals)
#:use-module (2d vector2)
#:export (<window>