diff options
author | David Thompson <dthompson@member.fsf.org> | 2013-09-15 21:17:47 -0400 |
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committer | David Thompson <dthompson@member.fsf.org> | 2013-09-15 21:17:47 -0400 |
commit | 109d40a75d9135db707363b1747923d5b79eb18d (patch) | |
tree | 42abc6f8253f10e234fab1fa8156e02938b9ad38 /2d/private/game.scm | |
parent | 787636a26527902f2e67e5c84ef147f53acfa6fa (diff) |
Rename scene draw and update procedures.
They were inconsistent with the rest of the API.
Diffstat (limited to '2d/private/game.scm')
-rw-r--r-- | 2d/private/game.scm | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/2d/private/game.scm b/2d/private/game.scm index 63f0bd1..88a971f 100644 --- a/2d/private/game.scm +++ b/2d/private/game.scm @@ -46,12 +46,12 @@ (scene-state scene) args)) -(define (scene-draw scene) - "Draw scene." +(define (draw-scene scene) + "Draw SCENE." ((scene-draw-proc scene) (scene-state scene))) -(define (scene-update scene) - "Update scene." +(define (update-scene scene) + "Update SCENE." ((scene-update-proc scene) (scene-state scene))) (export <scene> @@ -63,8 +63,8 @@ scene-draw-proc scene-state scene-trigger - scene-update - scene-draw) + update-scene + draw-scene) ;;; ;;; Games |