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authorDavid Thompson <dthompson@member.fsf.org>2013-09-04 20:35:31 -0400
committerDavid Thompson <dthompson@member.fsf.org>2013-09-06 00:09:29 -0400
commit81e6827836cc8162fcb0ca2b4f3fa81b189cf22f (patch)
tree2d69bfabed44f7833d303e237374ae3c7d313fd0 /2d/game-loop.scm
parent9919a992c64afb47773e618d113801ae27d25eb7 (diff)
Prevent circular dependency by moving core game data structures to another module.
Diffstat (limited to '2d/game-loop.scm')
-rw-r--r--2d/game-loop.scm1
1 files changed, 1 insertions, 0 deletions
diff --git a/2d/game-loop.scm b/2d/game-loop.scm
index 8dcc65c..0df3a04 100644
--- a/2d/game-loop.scm
+++ b/2d/game-loop.scm
@@ -29,6 +29,7 @@
#:use-module (figl gl)
#:use-module (2d agenda)
#:use-module (2d coroutine)
+ #:use-module (2d private game)
#:use-module (2d repl server)
#:use-module (2d repl repl)
#:use-module (2d mvars)