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authorDavid Thompson <dthompson2@worcester.edu>2016-01-01 16:46:40 -0500
committerDavid Thompson <dthompson2@worcester.edu>2016-01-01 17:42:38 -0500
commitc338673e98df34e7642cfc598792e83115159be0 (patch)
tree7512a3bf274270be43aeb08ccb7667a743b71975 /.dir-locals.el
parentbb2b65d81d898860635eb64a5a81d0307f4dce17 (diff)
render: Add sprite batch.
Finally, we can have decent sprite rendering performance! * sly/render/sprite-batch.scm: New file. * Makefile.am (SOURCES): Add it.
Diffstat (limited to '.dir-locals.el')
-rw-r--r--.dir-locals.el2
1 files changed, 2 insertions, 0 deletions
diff --git a/.dir-locals.el b/.dir-locals.el
index 3af9ad2..f8534e6 100644
--- a/.dir-locals.el
+++ b/.dir-locals.el
@@ -18,5 +18,7 @@
(eval . (put 'with-model-view-mul 'scheme-indent-function 1))
(eval . (put 'with-camera 'scheme-indent-function 1))
(eval . (put 'with-color 'scheme-indent-function 1))
+ (eval . (put 'with-vertex-buffer 'scheme-indent-function 1))
+ (eval . (put 'with-sprite-batch 'scheme-indent-function 2))
(eval . (put 'uniform-let 'scheme-indent-function 1))
(eval . (put 'call-with-surface 'scheme-indent-function 1)))))