;;; Sly ;;; Copyright (C) 2014, 2015 David Thompson ;;; ;;; Sly is free software: you can redistribute it and/or modify it ;;; under the terms of the GNU General Public License as published by ;;; the Free Software Foundation, either version 3 of the License, or ;;; (at your option) any later version. ;;; ;;; Sly is distributed in the hope that it will be useful, but WITHOUT ;;; ANY WARRANTY; without even the implied warranty of MERCHANTABILITY ;;; or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public ;;; License for more details. ;;; ;;; You should have received a copy of the GNU General Public License ;;; along with this program. If not, see ;;; . ;;; Commentary: ;; ;; Development environment for GNU Guix. ;; ;; To setup the development environment, run the following: ;; ;; guix environment -l guix.scm ;; ./bootstrap && ./configure; ;; ;; To build the development snapshot, run: ;; ;; guix build -f guix.scm ;; ;; To install the development snapshot, run: ;; ;; guix install -f guix.scm ;; ;;; Code: (use-modules (ice-9 match) (srfi srfi-1) (guix packages) (guix licenses) (guix git-download) (guix build-system gnu) (gnu packages) (gnu packages autotools) (gnu packages pkg-config) (gnu packages texinfo) (gnu packages guile) (gnu packages gl) (gnu packages sdl) (gnu packages maths) (gnu packages image)) (define (package-with-guile p guile) (package (inherit p) (inputs (map (match-lambda (("guile" _) `("guile" ,guile)) (input input)) (package-inputs p))))) (define (package-with-guile-next p) (package-with-guile p guile-next)) (define guile-sdl2 (package (name "guile-sdl2") (version "0.1.0") (source (origin (method git-fetch) (uri (git-reference (url "git://dthompson.us/guile-sdl2.git") (commit "55c4eef"))) (sha256 (base32 "1yckf6n2iwp5l3yz4y0rks5qbylnmfnpcxmlwl74aqyqfxd586ix")))) (build-system gnu-build-system) (arguments '(#:configure-flags (list (string-append "--with-libsdl2-prefix=" (assoc-ref %build-inputs "sdl2")) (string-append "--with-libsdl2-image-prefix=" (assoc-ref %build-inputs "sdl2-image")) (string-append "--with-libsdl2-ttf-prefix=" (assoc-ref %build-inputs "sdl2-ttf")) (string-append "--with-libsdl2-mixer-prefix=" (assoc-ref %build-inputs "sdl2-mixer"))) #:make-flags '("GUILE_AUTO_COMPILE=0") #:phases (modify-phases %standard-phases (add-after 'unpack 'bootstrap (lambda _ (zero? (system* "sh" "bootstrap")))) (add-after 'configure 'patch-makefile (lambda _ ;; Install compiled Guile files in the expected place. (substitute* '("Makefile") (("^godir = .*$") "godir = $(moddir)\n"))))))) (native-inputs `(("autoconf" ,autoconf) ("automake" ,automake) ("pkg-config" ,pkg-config))) (inputs `(("guile" ,guile-next) ("sdl2" ,sdl2) ("sdl2-image" ,sdl2-image) ("sdl2-mixer" ,sdl2-mixer) ("sdl2-ttf" ,sdl2-ttf))) (synopsis "Guile bindings for SDL2") (description "Guile-sdl2 provides pure Guile Scheme bindings to the SDL2 C shared library via the foreign function interface.") (home-page "https://git.dthompson.us/guile-sdl2.git") (license lgpl3+))) (define sly (package (name "sly") (version "0.1") (source (origin (method git-fetch) (uri (git-reference (url "git://dthompson.us/sly.git") (commit "ac31bdf8772c6b67a7721c760ce02c60126c6f98"))) (sha256 (base32 "0f7s0jz6ihmy60apw08sdjdi3xakpssbzjk9xyllf31km8m9b3lx")))) (build-system gnu-build-system) (arguments '(#:phases (modify-phases %standard-phases (add-after 'unpack 'bootstrap (lambda _ (zero? (system* "sh" "bootstrap"))))))) (native-inputs `(("pkg-config" ,pkg-config) ("autoconf" ,autoconf) ("automake" ,automake) ("texinfo" ,texinfo))) (propagated-inputs `(("guile-sdl2" ,guile-sdl2) ("guile-opengl" ,(package-with-guile-next guile-opengl)))) (inputs `(("guile" ,guile-next) ("mesa" ,mesa))) (synopsis "2D/3D game engine for GNU Guile") (description "Sly is a 2D/3D game engine written in Guile Scheme. Sly differs from most game engines in that it emphasizes functional reactive programming and live coding.") (home-page "http://dthompson.us/pages/software/sly.html") (license gpl3+) (native-search-paths (list (search-path-specification (variable "SLY_DATADIR") (files '("share/sly"))))))) (package (name "lisp-game-jam-spring-2016") (version "0.1") (source #f) (build-system gnu-build-system) (native-inputs `(("pkg-config" ,pkg-config) ("autoconf" ,autoconf) ("automake" ,automake))) (inputs `(("guile" ,guile-next))) (propagated-inputs `(("sly" ,sly))) (synopsis "Spring 2016 Lisp Game Jam") (description "Spring 2016 Lisp Game Jam") (home-page "https://git.dthompson.us/lisp-game-jam-2016-spring.git") (license gpl3+))