;;; guile-websocket --- WebSocket client/server ;;; Copyright © 2016 David Thompson ;;; ;;; This file is part of guile-websocket. ;;; ;;; Guile-websocket is free software; you can redistribute it and/or modify ;;; it under the terms of the GNU Lesser General Public License as ;;; published by the Free Software Foundation; either version 3 of the ;;; License, or (at your option) any later version. ;;; ;;; Guile-websocket is distributed in the hope that it will be useful, ;;; but WITHOUT ANY WARRANTY; without even the implied warranty of ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;;; Lesser General Public License for more details. ;;; ;;; You should have received a copy of the GNU Lesser General Public ;;; License along with guile-websocket. If not, see ;;; . ;;; Commentary: ;; ;; WebSocket client. ;; ;;; Code: (define-module (web socket client) #:use-module (ice-9 match) #:use-module (rnrs bytevectors) #:use-module (rnrs io ports) #:use-module (srfi srfi-9) #:use-module (srfi srfi-9 gnu) #:use-module (web request) #:use-module (web response) #:use-module (web uri) #:use-module (web socket base64) #:use-module (web socket frame) #:use-module (web socket sha-1) #:export (make-websocket websocket? websocket-uri websocket-state websocket-connecting? websocket-open? websocket-closing? websocket-closed? close-websocket websocket-send websocket-receive)) ;; See Section 3 - WebSocket URIs (define (encrypted-websocket-scheme? uri) "Return #t if the scheme for URI is 'wss', the secure WebSocket scheme." (eq? (uri-scheme uri) 'wss)) (define (unencrypted-websocket-scheme? uri) "Return #t if the scheme for URI is 'ws', the insecure WebSocket scheme." (eq? (uri-scheme uri) 'ws)) (define (websocket-uri? uri) "Return #t if URI is a valid WebSocket URI." (and (or (encrypted-websocket-scheme? uri) (unencrypted-websocket-scheme? uri)) (not (uri-fragment uri)))) (define (make-client-socket uri) "Connect a socket to the remote resource described by URI." (let* ((port (uri-port uri)) (info (car (getaddrinfo (uri-host uri) (if port (number->string port) (symbol->string (uri-scheme uri))) (if port AI_NUMERICSERV 0)))) (s (with-fluids ((%default-port-encoding #f)) (socket (addrinfo:fam info) SOCK_STREAM IPPROTO_IP)))) ;; TODO: Configure I/O buffering? (connect s (addrinfo:addr info)) s)) (define-record-type (%make-websocket uri socket entropy-port state) websocket? (uri websocket-uri) (socket websocket-socket) (entropy-port websocket-entropy-port) (state websocket-state set-websocket-state!)) (define (display-websocket ws port) (format port "#" (uri->string (websocket-uri ws)) (websocket-state ws))) (set-record-type-printer! display-websocket) (define (websocket-connecting? ws) "Return #t if the WebSocket WS is in the connecting state." (eq? (websocket-state ws) 'connecting)) (define (websocket-open? ws) "Return #t if the WebSocket WS is in the open state." (eq? (websocket-state ws) 'open)) (define (websocket-closing? ws) "Return #t if the WebSocket WS is in the closing state." (eq? (websocket-state ws) 'closing)) (define (websocket-closed? ws) "Return #t if the WebSocket WS is in the closed state." (eq? (websocket-state ws) 'closed)) (define (generate-websocket-nonce ws) "Return a random, base64 encoded nonce using the entropy source of WS." (base64-encode (get-bytevector-n (websocket-entropy-port ws) 16))) ;; See Section 4.1 - Client Requirements (define (make-handshake-request ws) "Create an HTTP request for initiating a WebSocket connect with the remote resource described by URI." (let* ((uri (websocket-uri ws)) (headers `((host . (,(uri-host uri) . #f)) (upgrade . ("WebSocket")) (connection . (upgrade)) (sec-websocket-key . ,(generate-websocket-nonce ws)) (sec-websocket-version . "13")))) (build-request uri #:method 'GET #:headers headers))) (define (handshake ws) "Perform the WebSocket handshake for the client WS." (write-request (make-handshake-request ws) (websocket-socket ws)) (let* ((response (read-response (websocket-socket ws))) (headers (response-headers response)) (upgrade (assoc-ref headers 'upgrade)) (connection (assoc-ref headers 'connection)) (accept (assoc-ref headers 'sec-websocket-accept))) ;; Validate the handshake. (if (and (= (response-code response) 101) (string-ci=? (car upgrade) "websocket") (equal? connection '(upgrade)) ;; TODO: authenticate accept key. ) (set-websocket-state! ws 'open) (begin (close-websocket ws) (error "websocket handshake failed" (websocket-uri ws)))))) (define (open-entropy-port) "Return an open input port to a reliable source of entropy for the current system." ;; XXX: This works on GNU/Linux and OS X systems, but this isn't ;; exactly portable. (open-input-file "/dev/urandom")) (define (make-websocket uri-or-string) "Create and establish a new WebSocket connection for the remote resource described by URI-OR-STRING." (let ((uri (match uri-or-string ((? uri? uri) uri) ((? string? str) (string->uri str))))) (if (websocket-uri? uri) (let ((ws (%make-websocket uri (make-client-socket uri) (open-entropy-port) 'connecting))) (handshake ws) ws) (error "not a websocket uri" uri)))) (define (close-websocket ws) "Close the WebSocket connection for the client WS." (let ((socket (websocket-socket ws))) (set-websocket-state! ws 'closing) (write-frame (make-close-frame (make-bytevector 0)) socket) ;; Per section 5.5.1 , wait for the server to close the connection ;; for a reasonable amount of time. (let loop () (match (select #() (vector socket) #() 1) ; 1 second timeout ((#() #(socket) #()) ; there is output to read (unless (port-eof? socket) (read-frame socket) ; throw it away (loop))))) (close-port socket) (close-port (websocket-entropy-port ws)) (set-websocket-state! ws 'closed))) (define (websocket-send ws data) "Send DATA, a string or bytevector, to the server that WS is connected to." ;; TODO: Generate maskng key. ;; TODO: Send frames over some threshold in fragments. (write-frame (make-text-frame data) (websocket-socket ws))) (define (websocket-receive ws) "Read a response from the server that WS is connected to." ;; TODO: Handle fragmented frames and control frames. (let ((frame (read-frame (websocket-socket ws)))) (if (binary-frame? frame) (frame-data frame) (text-frame->string frame))))