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author | David Thompson <dthompson2@worcester.edu> | 2024-10-02 21:22:19 -0400 |
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committer | David Thompson <dthompson2@worcester.edu> | 2024-12-17 08:20:10 -0500 |
commit | 90f08d32e5ce7be8b5f3c272bcd9a2773cd134ae (patch) | |
tree | add34d119bea30e134ff36a208f3b6ab41264f41 /sdl3/bindings/video.scm |
First commit!main
Diffstat (limited to 'sdl3/bindings/video.scm')
-rw-r--r-- | sdl3/bindings/video.scm | 103 |
1 files changed, 103 insertions, 0 deletions
diff --git a/sdl3/bindings/video.scm b/sdl3/bindings/video.scm new file mode 100644 index 0000000..40ee4cc --- /dev/null +++ b/sdl3/bindings/video.scm @@ -0,0 +1,103 @@ +;;; guile-sdl3 -- Scheme bindings for SDL3 +;;; Copyright © 2024 David Thompson <dthompson2@worcester.edu> +;;; +;;; Licensed under the Apache License, Version 2.0 (the "License"); +;;; you may not use this file except in compliance with the License. +;;; You may obtain a copy of the License at +;;; +;;; http://www.apache.org/licenses/LICENSE-2.0 +;;; +;;; Unless required by applicable law or agreed to in writing, software +;;; distributed under the License is distributed on an "AS IS" BASIS, +;;; WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +;;; See the License for the specific language governing permissions and +;;; limitations under the License. + +;;; Commentary: +;; +;; Low-level bindings for SDL_video.h. +;; +;;; Code: + +(define-module (sdl3 bindings video) + #:use-module (sdl3 bindings utils) + #:use-module (system foreign) + #:export (SDL_DisplayID + SDL_WindowID + + SDL_WindowFlags + SDL_WINDOW_FULLSCREEN + SDL_WINDOW_OPENGL + SDL_WINDOW_OCCLUDED + SDL_WINDOW_HIDDEN + SDL_WINDOW_BORDERLESS + SDL_WINDOW_RESIZABLE + SDL_WINDOW_MINIMIZED + SDL_WINDOW_MAXIMIZED + SDL_WINDOW_MOUSE_GRABBED + SDL_WINDOW_INPUT_FOCUS + SDL_WINDOW_MOUSE_FOCUS + SDL_WINDOW_EXTERNAL + SDL_WINDOW_MODAL + SDL_WINDOW_HIGH_PIXEL_DENSITY + SDL_WINDOW_MOUSE_CAPTURE + SDL_WINDOW_MOUSE_RELATIVE_MODE + SDL_WINDOW_ALWAYS_ON_TOP + SDL_WINDOW_UTILITY + SDL_WINDOW_TOOLTIP + SDL_WINDOW_POPUP_MENU + SDL_WINDOW_KEYBOARD_GRABBED + SDL_WINDOW_VULKAN + SDL_WINDOW_METAL + SDL_WINDOW_TRANSPARENT + SDL_WINDOW_NOT_FOCUSABLE + + window? + wrap-window + unwrap-window + window-destroyed? + set-window-destroyed! + + SDL_CreateWindow + SDL_DestroyWindow + SDL_GetWindowSizeInPixels)) + +(define SDL_DisplayID uint32) +(define SDL_WindowID uint32) + +(define SDL_WindowFlags uint64) +(define SDL_WINDOW_FULLSCREEN #x0000000000000001) +(define SDL_WINDOW_OPENGL #x0000000000000002) +(define SDL_WINDOW_OCCLUDED #x0000000000000004) +(define SDL_WINDOW_HIDDEN #x0000000000000008) +(define SDL_WINDOW_BORDERLESS #x0000000000000010) +(define SDL_WINDOW_RESIZABLE #x0000000000000020) +(define SDL_WINDOW_MINIMIZED #x0000000000000040) +(define SDL_WINDOW_MAXIMIZED #x0000000000000080) +(define SDL_WINDOW_MOUSE_GRABBED #x0000000000000100) +(define SDL_WINDOW_INPUT_FOCUS #x0000000000000200) +(define SDL_WINDOW_MOUSE_FOCUS #x0000000000000400) +(define SDL_WINDOW_EXTERNAL #x0000000000000800) +(define SDL_WINDOW_MODAL #x0000000000001000) +(define SDL_WINDOW_HIGH_PIXEL_DENSITY #x0000000000002000) +(define SDL_WINDOW_MOUSE_CAPTURE #x0000000000004000) +(define SDL_WINDOW_MOUSE_RELATIVE_MODE #x0000000000008000) +(define SDL_WINDOW_ALWAYS_ON_TOP #x0000000000010000) +(define SDL_WINDOW_UTILITY #x0000000000020000) +(define SDL_WINDOW_TOOLTIP #x0000000000040000) +(define SDL_WINDOW_POPUP_MENU #x0000000000080000) +(define SDL_WINDOW_KEYBOARD_GRABBED #x0000000000100000) +(define SDL_WINDOW_VULKAN #x0000000010000000) +(define SDL_WINDOW_METAL #x0000000020000000) +(define SDL_WINDOW_TRANSPARENT #x0000000040000000) +(define SDL_WINDOW_NOT_FOCUSABLE #x0000000080000000) + +(define-sdl-pointer-type <window> + window? wrap-window unwrap-window + window-destroyed? set-window-destroyed! + (lambda (window port) + (display "#<window>" port))) + +(define-sdl SDL_CreateWindow '* int int SDL_WindowFlags -> '*) +(define-sdl SDL_DestroyWindow '*) +(define-sdl SDL_GetWindowSizeInPixels '* '* '* -> bool) |