;;; guile-sdl2 --- FFI bindings for SDL2 ;;; Copyright © 2015 David Thompson ;;; ;;; This file is part of guile-sdl2. ;;; ;;; Guile-sdl2 is free software; you can redistribute it and/or modify ;;; it under the terms of the GNU Lesser General Public License as ;;; published by the Free Software Foundation; either version 3 of the ;;; License, or (at your option) any later version. ;;; ;;; Guile-sdl2 is distributed in the hope that it will be useful, but ;;; WITHOUT ANY WARRANTY; without even the implied warranty of ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;;; General Public License for more details. ;;; ;;; You should have received a copy of the GNU Lesser General Public ;;; License along with guile-sdl2. If not, see ;;; . ;;; Commentary: ;; ;; SDL surface manipulation. ;; ;;; Code: (define-module (sdl2 surface) #:use-module (ice-9 format) #:use-module (ice-9 match) #:use-module (system foreign) #:use-module ((sdl2 bindings) #:prefix ffi:) #:use-module (sdl2) #:export (surface? delete-surface! call-with-surface load-bmp)) (define-wrapped-pointer-type surface? wrap-surface unwrap-surface (lambda (context port) (format port "#" (pointer-address (unwrap-surface context))))) (define (delete-surface! surface) "Free the memory used by SURFACE." (ffi:sdl-free-surface (unwrap-surface surface))) (define (call-with-surface surface proc) "Call PROC, passing it SURFACE and deleting SURFACE upon exit of PROC." (dynamic-wind (const #t) (lambda () (proc surface)) (lambda () (delete-surface! surface)))) ;; The equivalent of the SDL_LoadBMP C macro. (define (load-bmp file) "Create a new surface from the bitmap data in FILE." (let ((ptr (ffi:sdl-load-bmp-rw (ffi:sdl-rw-from-file (string->pointer file) (string->pointer "rb")) 1))) (if (null-pointer? ptr) (sdl-error "load-bmp" "failed to load bitmap") (wrap-surface ptr))))