;;; guile-sdl2 --- FFI bindings for SDL2 ;;; Copyright © 2015 David Thompson ;;; ;;; This file is part of guile-sdl2. ;;; ;;; Guile-sdl2 is free software; you can redistribute it and/or modify ;;; it under the terms of the GNU Lesser General Public License as ;;; published by the Free Software Foundation; either version 3 of the ;;; License, or (at your option) any later version. ;;; ;;; Guile-sdl2 is distributed in the hope that it will be useful, but ;;; WITHOUT ANY WARRANTY; without even the implied warranty of ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ;;; General Public License for more details. ;;; ;;; You should have received a copy of the GNU Lesser General Public ;;; License along with guile-sdl2. If not, see ;;; . ;;; Commentary: ;; ;; SDL surface manipulation. ;; ;;; Code: (define-module (sdl2 surface) #:use-module (ice-9 format) #:use-module (ice-9 match) #:use-module (rnrs bytevectors) #:use-module (system foreign) #:use-module ((sdl2 bindings) #:prefix ffi:) #:use-module (sdl2) #:export (surface? delete-surface! call-with-surface load-bmp surface-width surface-height surface-pitch surface-pixels)) (define-wrapped-pointer-type surface? wrap-surface unwrap-surface (lambda (surface port) (format port "#" (pointer-address (unwrap-surface surface))))) (define (delete-surface! surface) "Free the memory used by SURFACE." (ffi:sdl-free-surface (unwrap-surface surface))) (define (call-with-surface surface proc) "Call PROC, passing it SURFACE and deleting SURFACE upon exit of PROC." (dynamic-wind (const #t) (lambda () (proc surface)) (lambda () (delete-surface! surface)))) ;; The equivalent of the SDL_LoadBMP C macro. (define (load-bmp file) "Create a new surface from the bitmap data in FILE." (let ((ptr (ffi:sdl-load-bmp-rw (ffi:sdl-rw-from-file (string->pointer file) (string->pointer "rb")) 1))) (if (null-pointer? ptr) (sdl-error "load-bmp" "failed to load bitmap") (wrap-surface ptr)))) (define %int-size (sizeof int)) (define %pointer-size (sizeof '*)) (define (pointer-int-ref pointer offset) (bytevector-sint-ref (pointer->bytevector pointer %int-size offset) 0 (native-endianness) %int-size)) ;; The offsets below correspond to the SDL_Surface struct elements ;; that come before the element in question. (define %width-offset (sizeof (list uint32 '*))) (define %height-offset (sizeof (list uint32 '* int))) (define %pitch-offset (sizeof (list uint32 '* int int))) (define %pixels-offset 32) (define (surface-width surface) "Return the width of SURFACE in pixels." (pointer-int-ref (unwrap-surface surface) %width-offset)) (define (surface-height surface) "Return the height of SURFACE in pixels." (pointer-int-ref (unwrap-surface surface) %height-offset)) (define (surface-pitch surface) "Return the length of a row of pixels in SURFACE in bytes." (pointer-int-ref (unwrap-surface surface) %pitch-offset)) (define (surface-pixels surface) "Return a bytevector containing the raw pixel data in SURFACE." (let* ((ptr (unwrap-surface surface)) (height (pointer-int-ref ptr %height-offset)) (pitch (pointer-int-ref ptr %pitch-offset)) (pixels-ptr (pointer->bytevector ptr %pointer-size %pixels-offset)) (pixels (make-pointer (bytevector-uint-ref pixels-ptr 0 (native-endianness) %pointer-size)))) (pointer->bytevector pixels (* height pitch))))