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* render: Allow rect to be #f in render-draw-rect and render-draw-rects.Leo Prikler2020-09-291-2/+6
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* ttf: Fix bytevector offsets in font-glyph-metrics.David Thompson2020-05-121-2/+2
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* ttf: Export font-glyph-metrics.David Thompson2020-05-121-0/+1
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* ttf: Add TTF_GlyphMetrics binding.David Thompson2020-05-122-0/+17
| | | | | Thanks to Gerry Agbobada for requesting this and sending an initial patch.
* Fix typo in sdl2/config.scm.in.David Thompson2020-04-071-1/+1
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* Automagically detect SDL2_image, SDL2_ttf, SDL2_mixer library directories.David Thompson2020-04-071-4/+4
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* windows: Fix SDL2_mixer DLL name.David Thompson2019-07-291-1/+1
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* Add Windows compatibility.David Thompson2019-07-291-11/+8
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* ttf: Fix incorrect function name in error message.Hugo Hörnquist2019-06-121-1/+1
| | | | * sdl2/ttf.scm (render-font-blended): Fix function name in error message.
* render: Add texture color/alpha mod bindings.Hugo Hörnquist2019-06-092-0/+50
| | | | | | | | | * sdl2/bindings.scm (sdl-set-texture-color-mod, sdl-get-texture-color-mod, sdl-set-texture-alpha-mod, sdl-get-texture-alpha-mood): New procedures. * sdl2/render.scm (set-texture-color-mod!, set-texture-alpha-mod!, get-texture-color-mod, get-texture-alpha-mod): New procedures. * doc/api.texi: Document new procedures.
* render: Add SDL_SetRenderTarget bindings.Hugo Hörnquist2019-06-062-0/+54
| | | | | | | | | | | * sdl2/bindings.scm (SDL_TEXTUREACCESS_STATIC, SDL_TEXTUREACCESS_STREAMING, SDL_TEXTUREACCESS_TARGET): New variables. (sdl-create-texture, sdl-set-render-target, sdl-get-render-target): New procedures. * sdl2/render.scm (symbol->sdl-access-format, make-texture, set-render-target!, get-render-target): New procedures. * doc/api.texi: Document new procedures.
* render: Add SDL_RenderDrawRect and SDL_RenderFillRect bindings.Hugo Hörnquist2019-06-042-0/+53
| | | | | | | | * sdl2/bindings.scm (sdl-render-draw-rect, sdl-render-draw-rects, sdl-render-fill-rect, sdl-render-fill-rects): New procedures. * sdl2/render.scm (render-draw-rect, render-draw-rects, render-fill-rect, render-fill-rects): New procedures. * doc/api.texi: Document new procedures.
* render: Add SDL_RenderDrawLines binding.Pierre-Antoine Rouby2019-05-312-0/+19
| | | | | | * sdl2/bindings.scm (sdl-render-draw-lines): New procedure. * sdl2/render.scm (render-draw-lines): New procedure. * doc/api.texi: Document it.
* render: Add SDL_RenderDrawPoints binding.Pierre-Antoine Rouby2019-05-312-0/+19
| | | | | | * sdl2/bindings.scm (sdl-render-draw-points): New procedure. * sdl2/render.scm (render-draw-points): New procedure. * doc/api.texi (Rendering): Document it.
* render: Fix delete-texture! exporting.Pierre-Antoine Rouby2019-05-311-1/+1
| | | | * sdl2/render.scm: Fix function name.
* render: Add SDL_DestroyTexture binding.Pierre-Antoine Rouby2019-05-272-0/+7
| | | | | | * sdl2/bindings.scm (sdl-destroy-texture): New procedure. * sdl2/render.scm (delete-texture!): New procedure. * doc/api.texi (Renderer): Document it.
* render: Add SDL_RenderDrawPoint binding.Pierre-Antoine Rouby2019-05-272-0/+10
| | | | | | * sdl2/bindings.scm (sdl-render-draw-line): New procedure. * sdl2/render.scm (render-draw-line): New procedure. * doc/api.texi (Rendering): Document it.
* render: Add SDL_RenderDrawLine binding.Pierre-Antoine Rouby2019-05-232-0/+8
| | | | | | * sdl2/bindings.scm (sdl-render-draw-line): New procedure. * sdl2/render.scm (render-draw-line): New procedure. * doc/api.texi: Document it.
* render: Add SDL_RenderCopyEx binding.Pierre-Antoine Rouby2019-05-212-9/+23
| | | | | | | | * sdl2/bindings.scm (sdl-point): New variable. (sdl-render-copy-ex): New procedure. * sdl2/render.scm (render-copy): Add optional arguments, angle and center. * doc/api.texi (Rendering): Document it.
* surface: Add SDL_FillRect binding.David Thompson2019-01-082-1/+15
| | | | | | * sdl2/bindings.scm (sdl-fill-rect): New procedure. * sdl2/surface.scm (fill-rect): New procedure. * doc/api.texi (Surfaces): Document it.
* surface: Add SDL_BlitScaled binding.David Thompson2019-01-082-1/+19
| | | | | | * sdl2/bindings.scm (sdl-blit-scaled): New procedure. * sdl2/surface.scm (blit-scaled): New procedure. * doc/api.texi (Surfaces): Document it.
* surface: Add SDL_BlitSurface binding.David Thompson2019-01-072-1/+19
| | | | | * sdl2/bindings.scm (sdl-blit-surface): New procedure. * sdl2/surface.scm (blit-surface): New procedure.
* Add rect module.David Thompson2019-01-071-0/+58
| | | | | * sdl2/rect.scm: New file. * Makefile.am (SOURCES): Add it.
* input: game-controller: Fix bug where right-y axis is invalid.David Thompson2019-01-051-1/+1
| | | | * sdl2/input/game-controller.scm (axis-symbol->int): Fix typo!
* Add binding for SDL_SetRenderDrawColor.Eero Leno2018-08-212-0/+9
| | | | | * sdl2/bindings.scm (sdl-set-render-draw-color): New procedure. * sdl2/render.scm (set-render-draw-color): New procedure.
* input: mouse: Add mouse-button-released?David Thompson2017-11-101-1/+6
| | | | * sdl2/input/mouse.scm (mouse-button-released?): New procedure.
* Add mouse input module.David Thompson2017-11-101-0/+67
| | | | | * sdl2/input/mouse.scm: New file. * Makefile.am (SOURCES): Add it.
* render: Fix broken render-copy procedure.David Thompson2017-11-101-7/+7
| | | | | * sdl2/render.scm (render-copy): Make srcrect and dstrect optional and do not use nil? to check them.
* Add binding for SDL_GetMouseState.David Thompson2017-11-101-0/+2
| | | | | | No high-level wrapper yet, though. * sdl2/bindings.scm (sdl-get-mouse-state): New procedure.
* Add clipboard bindings.David Thompson2017-11-102-0/+62
| | | | | | | * sdl2/bindings.scm (sdl-get-clipboard-text, sdl-set-clipboard-text, sdl-has-clipboard-text): New procedures. * sdl2/clipboard.scm: New file. * Makefile.am (SOURCES): Add it.
* Add SDL_GameControllerAddMappingsFromRW binding.David Thompson2017-11-102-1/+22
| | | | | | | * sdl2/bindings.scm (sdl-game-controller-add-mappings-from-file): New procedure. * sdl2/input/game-controller.scm (load-game-controller-mappings!): New procedure.
* render: Add srcrect and dstrect arguments to render-copy.Jona2017-06-062-4/+10
| | | | | * sdl2/bindings.scm (sdl-rect): New variable. * sdl2/render.scm (render-copy): Add srcrect and dstrect arguments.
* input: Add keyboard module.David Thompson2017-04-012-0/+292
| | | | | | * sdl2/bindings.scm (sdl-get-keyboard-state): New procedure. * sdl2/input/keyboard.scm: New file. * Makefile.am (SOURCES): Add it.
* surface: Export pixel-format-name.David Thompson2017-03-291-0/+1
| | | | * sdl2/surface.scm: Export pixel-format-name.
* surface: Parse SDL_PixelFormat, SDL_Palette, and SDL_Color structs.David Thompson2017-03-281-2/+199
| | | | | | | | | | | | | * sdl2/surface.scm (color?, make-color, color-r, color-g, color-b, color-a, palette?, palette-length, palette-colors, pixel-format?, pixel-format-bits-per-pixel, pixel-format-bytes-per-pixel, pixel-format-red-mask, pixel-format-green-mask, pixel-format-blue-mask, pixel-format-alpha-mask, surface-pixel-format, wrap-palette, unwrap-palette, wrap-pixel-format, unwrap-pixel-format): New procedures. (<color>, <palette>, <pixel-format>): New types. (%palette-types, %pixel-format-types): New variables. (palette-parse-match, pixel-format-parse-match): New syntax. * .dir-locals.el: Add indent rules for new macros.
* events: Parse the "repeat" field of a keyboard event as a boolean.David Thompson2017-01-011-4/+4
| | | | | | | | * sdl2/events.scm (<keyboard-event>): Rename "repeat" field to "repeat?" (keyboard-event-repeat): Replace with... (keyboard-event-repeat?): ... this. (parse-keyboard-event): Parse "repeat" field as a boolean.
* events: Add predicates for different controller device events.David Thompson2017-01-011-0/+21
| | | | | * sdl2/events.scm (controller-added-event?, controller-removed-event?, controller-remapped-event?): New procedures.
* events: Reduce allocation in poll-event.David Thompson2016-12-311-42/+47
| | | | | * sdl2/events.scm (poll-event): Reuse the same event structure for each call.
* Add bindings for game controller input.David Thompson2016-12-314-0/+680
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * sdl2.scm (%default-init-flags): Add 'joystick' to default flags. (sdl-init): Translate to 'joystick' to SDL2 init bit flag. * sdl2/bindings.scm (SDL_INIT_JOYSTICK, SDL_JOYSTICK_POWER_UNKNOWN, SDL_JOYSTICK_POWER_EMPTY, SDL_JOYSTICK_POWER_LOW, SDL_JOYSTICK_POWER_MEDIUM, SDL_JOYSTICK_POWER_FULL, SDL_JOYSTICK_POWER_WIRED, SDL_JOYSTICK_POWER_MAX, SDL_CONTROLLER_AXIS_INVALID, SDL_CONTROLLER_AXIS_LEFTX, SDL_CONTROLLER_AXIS_LEFTY, SDL_CONTROLLER_AXIS_RIGHTX, SDL_CONTROLLER_AXIS_RIGHTY, SDL_CONTROLLER_AXIS_TRIGGERLEFT, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, SDL_CONTROLLER_AXIS_MAX, SDL_CONTROLLER_BUTTON_INVALID, SDL_CONTROLLER_BUTTON_A, SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_BUTTON_X, SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_BACK, SDL_CONTROLLER_BUTTON_GUIDE, SDL_CONTROLLER_BUTTON_START, SDL_CONTROLLER_BUTTON_LEFTSTICK, SDL_CONTROLLER_BUTTON_RIGHTSTICK, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_DOWN, SDL_CONTROLLER_BUTTON_DPAD_LEFT, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, SDL_CONTROLLER_BUTTON_MAX): New variables. (sdl-joystick-open, sdl-joystick-close, sdl-joystick-current-power-level, sdl-joystick-event-state, sdl-joystick-from-instance-id, sdl-joystick-get-attached, sdl-joystick-get-axis, sdl-joystick-get-ball, sdl-joystick-get-button, sdl-joystick-get-device-guid, sdl-joystick-get-guide, sdl-joystick-get-guid-from-string, sdl-joystick-get-guid-string, sdl-joystick-get-hat, sdl-joystick-instance-id, sdl-joystick-name, sdl-joystick-name-for-index, sdl-joystick-num-axes, sdl-joystick-num-balls, sdl-joystick-num-buttons, sdl-joystick-num-hats, sdl-num-joysticks, sdl-joystick-update, sdl-game-controller-add-mapping, sdl-game-controller-open, sdl-game-controller-close, sdl-game-controller-event-state, sdl-game-controller-from-instance-id, sdl-game-controller-get-attached, sdl-game-controller-get-axis, sdl-game-controller-get-axis-from-string, sdl-game-controller-get-string-from-axis, sdl-game-controller-get-string-for-axis, sdl-game-controller-get-button, sdl-game-controller-get-button-from-string, sdl-game-controller-get-string-from-button, sdl-game-controller-get-joystick, sdl-game-controller-mapping, sdl-game-controller-mapping-for-guid, sdl-game-controller-name, sdl-game-controller-name-for-index, sdl-game-controller-update, sdl-is-game-controller): New procedures. * sdl2/events.scm (make-joystick-ball-event, joystick-ball-event?, joystick-ball-event-timestamp, joystick-ball-event-which, joystick-ball-event-ball, joystick-ball-event-x-rel, joystick-ball-event-y-rel, make-joystick-hat-event, joystick-hat-event?, joystick-hat-event-timestamp, joystick-hat-event-which, joystick-hat-event-hat, joystick-hat-event-value, make-joystick-device-event, joystick-device-event?, joystick-device-event-timestamp, joystick-device-event-which, joystick-device-event-action, make-controller-axis-event, controller-axis-event?, controller-axis-event-timestamp, controller-axis-event-which, controller-axis-event-axis, controller-axis-event-value, make-controller-button-event, controller-button-event?, controller-button-down-event?, controller-button-up-event?, controller-button-event-timestamp, controller-button-event-which, controller-button-event-button, controller-button-event-pressed?, make-controller-device-event, controller-device-event?, controller-device-event-timestamp, controller-device-event-which, controller-device-event-action, parse-joystick-ball-event, parse-joystick-hat-event, parse-joystick-device-event, parse-controller-axis-event, parse-controller-button-event, parse-controller-device-event): New procedures. (poll-event): Parse joystick/controller events. * sdl2/input/joystick.scm: New file. * sdl2/input/game-controller.scm: New file. * Makefile.am (SOURCES): Add them
* Add bindings for text input event handling.David Thompson2016-12-303-2/+89
| | | | | | | | | | | * sdl2/bindings.scm (sdl-start-text-input, sdl-stop-text-input, sdl-is-text-input-active): New procedures. * sdl2/events.scm (<text-input-event>): New record type. (make-text-input-event, text-input-event?, text-input-event-timestamp, text-input-event-window-id, text-input-event-text, parse-text-input-event): New procedures. * sdl2/input/text.scm: New file. * Makefile.am (SOURCES): Add it.
* surface: Add SDL_CreateRGBSurfaceFrom binding.David Thompson2016-12-162-0/+24
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* surface: Add SDL_CreateRGBSurface binding.David Thompson2016-12-162-1/+22
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* image: Add IMG_SavePNG binding.David Thompson2016-12-162-1/+11
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* video: Add SDL_SetWindowFullscreen binding.David Thompson2016-01-092-0/+18
| | | | | * sdl2/bindings.scm (sdl-set-window-fullscreen): New procedure. * sdl2/video.scm (set-window-fullscreen!): New procedure.
* video: Fix typo in set-gl-attribute!David Thompson2016-01-091-1/+1
| | | | | * sdl2/video.scm (set-gl-attribute!): s/contet-minor-version/context-minor-version/
* video: Add SDL_GL_SetSwapInterval binding.David Thompson2016-01-082-1/+24
| | | | | * sdl2/bindings.scm (sdl-gl-set-swap-interval): New procedure. * sdl2/video.scm (set-gl-swap-interval!): New procedure.
* video: Add SDL_GL_SetAttribute binding.David Thompson2016-01-022-1/+83
| | | | | * sdl2/bindings.scm (sdl-get-set-attribute): New procedure. * sdl2/video.scm (set-gl-attribute!): New procedure.
* surface: Fix SDL_Surface struct parsing.David Thompson2016-01-011-19/+22
| | | | | | | | | | | | | | | | The code worked fine on Guile 2.0.11, but Guile master revealed how bad it was to use 'sizeof' to calculate byte offsets into structs due to the padding calculations it does. On Guile master, the offset for surface height and pitch were the same, and that lead to bad news when trying to use that incorrectly parsed data to inspect the pixel buffer. * sdl2/surface.scm (%width-offset, %height-offset, %pitch-offset) (%pixels-offset): Delete. (%surface-types): New variable. (surface-parse-match): New syntax. (surface-width, surface-height, surface-pitch, surface-pixels): Use new struct parsing method. * .dirlocals.el: Add new indenting rule.
* bindings: Use define-public instead of #:export.David Thompson2015-12-221-57/+27
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* window: Allow unspecified and centered window positions.David Thompson2015-12-222-4/+19
| | | | | | | | * sdl2/bindings.scm (SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_UNDEFINED): New variables. * sdl2/video.scm (make-window): Accept #f and 'center' as valid coordinates for undefined and centered positioning, respectively. Use an undefined position by default.