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SDL2 bindings for Guile
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Author
Age
Files
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...
*
render: Fix delete-texture! exporting.
Pierre-Antoine Rouby
2019-05-31
1
-1
/
+1
*
render: Add SDL_DestroyTexture binding.
Pierre-Antoine Rouby
2019-05-27
2
-0
/
+7
*
render: Add SDL_RenderDrawPoint binding.
Pierre-Antoine Rouby
2019-05-27
2
-0
/
+10
*
render: Add SDL_RenderDrawLine binding.
Pierre-Antoine Rouby
2019-05-23
2
-0
/
+8
*
render: Add SDL_RenderCopyEx binding.
Pierre-Antoine Rouby
2019-05-21
2
-9
/
+23
*
surface: Add SDL_FillRect binding.
David Thompson
2019-01-08
2
-1
/
+15
*
surface: Add SDL_BlitScaled binding.
David Thompson
2019-01-08
2
-1
/
+19
*
surface: Add SDL_BlitSurface binding.
David Thompson
2019-01-07
2
-1
/
+19
*
Add rect module.
David Thompson
2019-01-07
1
-0
/
+58
*
input: game-controller: Fix bug where right-y axis is invalid.
David Thompson
2019-01-05
1
-1
/
+1
*
Add binding for SDL_SetRenderDrawColor.
Eero Leno
2018-08-21
2
-0
/
+9
*
input: mouse: Add mouse-button-released?
David Thompson
2017-11-10
1
-1
/
+6
*
Add mouse input module.
David Thompson
2017-11-10
1
-0
/
+67
*
render: Fix broken render-copy procedure.
David Thompson
2017-11-10
1
-7
/
+7
*
Add binding for SDL_GetMouseState.
David Thompson
2017-11-10
1
-0
/
+2
*
Add clipboard bindings.
David Thompson
2017-11-10
2
-0
/
+62
*
Add SDL_GameControllerAddMappingsFromRW binding.
David Thompson
2017-11-10
2
-1
/
+22
*
render: Add srcrect and dstrect arguments to render-copy.
Jona
2017-06-06
2
-4
/
+10
*
input: Add keyboard module.
David Thompson
2017-04-01
2
-0
/
+292
*
surface: Export pixel-format-name.
David Thompson
2017-03-29
1
-0
/
+1
*
surface: Parse SDL_PixelFormat, SDL_Palette, and SDL_Color structs.
David Thompson
2017-03-28
1
-2
/
+199
*
events: Parse the "repeat" field of a keyboard event as a boolean.
David Thompson
2017-01-01
1
-4
/
+4
*
events: Add predicates for different controller device events.
David Thompson
2017-01-01
1
-0
/
+21
*
events: Reduce allocation in poll-event.
David Thompson
2016-12-31
1
-42
/
+47
*
Add bindings for game controller input.
David Thompson
2016-12-31
4
-0
/
+680
*
Add bindings for text input event handling.
David Thompson
2016-12-30
3
-2
/
+89
*
surface: Add SDL_CreateRGBSurfaceFrom binding.
David Thompson
2016-12-16
2
-0
/
+24
*
surface: Add SDL_CreateRGBSurface binding.
David Thompson
2016-12-16
2
-1
/
+22
*
image: Add IMG_SavePNG binding.
David Thompson
2016-12-16
2
-1
/
+11
*
video: Add SDL_SetWindowFullscreen binding.
David Thompson
2016-01-09
2
-0
/
+18
*
video: Fix typo in set-gl-attribute!
David Thompson
2016-01-09
1
-1
/
+1
*
video: Add SDL_GL_SetSwapInterval binding.
David Thompson
2016-01-08
2
-1
/
+24
*
video: Add SDL_GL_SetAttribute binding.
David Thompson
2016-01-02
2
-1
/
+83
*
surface: Fix SDL_Surface struct parsing.
David Thompson
2016-01-01
1
-19
/
+22
*
bindings: Use define-public instead of #:export.
David Thompson
2015-12-22
1
-57
/
+27
*
window: Allow unspecified and centered window positions.
David Thompson
2015-12-22
2
-4
/
+19
*
surface: Fix convert-surface-format.
David Thompson
2015-12-22
1
-1
/
+1
*
surface: Add binding for SDL_ConvertSurfaceFormat.
David Thompson
2015-12-22
2
-1
/
+134
*
events: window: Change vector from pair to list.
David Thompson
2015-12-21
1
-2
/
+2
*
events: window: Add additional predicates.
David Thompson
2015-12-21
1
-0
/
+84
*
events: Add quit event.
David Thompson
2015-12-21
1
-1
/
+22
*
events: keyboard: Correct exported symbols.
David Thompson
2015-12-21
1
-1
/
+3
*
surface: Add useful selectors.
David Thompson
2015-12-20
1
-1
/
+45
*
Add SDL2_mixer bindings.
David Thompson
2015-12-20
3
-0
/
+470
*
build: Add SDL2_mixer detection.
David Thompson
2015-12-17
1
-1
/
+5
*
Add SDL2_ttf bindings.
David Thompson
2015-12-17
2
-0
/
+169
*
surface: Fix argument name in record type printer.
David Thompson
2015-12-17
1
-2
/
+2
*
Add color type.
David Thompson
2015-12-17
1
-0
/
+3
*
build: Add SDL2_ttf detection.
David Thompson
2015-12-16
1
-1
/
+5
*
Add SDL2_image bindings.
David Thompson
2015-12-16
2
-0
/
+107
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