| Commit message (Collapse) | Author | Age | Files | Lines |
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* sdl2/events.scm (<keyboard-event>): Rename "repeat" field to
"repeat?"
(keyboard-event-repeat): Replace with...
(keyboard-event-repeat?): ... this.
(parse-keyboard-event): Parse "repeat" field as a boolean.
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* sdl2/events.scm (controller-added-event?, controller-removed-event?,
controller-remapped-event?): New procedures.
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* sdl2/events.scm (poll-event): Reuse the same event structure for each
call.
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* sdl2.scm (%default-init-flags): Add 'joystick' to default flags.
(sdl-init): Translate to 'joystick' to SDL2 init bit flag.
* sdl2/bindings.scm (SDL_INIT_JOYSTICK, SDL_JOYSTICK_POWER_UNKNOWN,
SDL_JOYSTICK_POWER_EMPTY, SDL_JOYSTICK_POWER_LOW,
SDL_JOYSTICK_POWER_MEDIUM, SDL_JOYSTICK_POWER_FULL,
SDL_JOYSTICK_POWER_WIRED, SDL_JOYSTICK_POWER_MAX,
SDL_CONTROLLER_AXIS_INVALID, SDL_CONTROLLER_AXIS_LEFTX,
SDL_CONTROLLER_AXIS_LEFTY, SDL_CONTROLLER_AXIS_RIGHTX,
SDL_CONTROLLER_AXIS_RIGHTY, SDL_CONTROLLER_AXIS_TRIGGERLEFT,
SDL_CONTROLLER_AXIS_TRIGGERRIGHT, SDL_CONTROLLER_AXIS_MAX,
SDL_CONTROLLER_BUTTON_INVALID, SDL_CONTROLLER_BUTTON_A,
SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_BUTTON_X,
SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_BACK,
SDL_CONTROLLER_BUTTON_GUIDE, SDL_CONTROLLER_BUTTON_START,
SDL_CONTROLLER_BUTTON_LEFTSTICK, SDL_CONTROLLER_BUTTON_RIGHTSTICK,
SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER,
SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_DOWN,
SDL_CONTROLLER_BUTTON_DPAD_LEFT, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
SDL_CONTROLLER_BUTTON_MAX): New variables.
(sdl-joystick-open, sdl-joystick-close,
sdl-joystick-current-power-level, sdl-joystick-event-state,
sdl-joystick-from-instance-id, sdl-joystick-get-attached,
sdl-joystick-get-axis, sdl-joystick-get-ball, sdl-joystick-get-button,
sdl-joystick-get-device-guid, sdl-joystick-get-guide,
sdl-joystick-get-guid-from-string, sdl-joystick-get-guid-string,
sdl-joystick-get-hat, sdl-joystick-instance-id, sdl-joystick-name,
sdl-joystick-name-for-index, sdl-joystick-num-axes,
sdl-joystick-num-balls, sdl-joystick-num-buttons, sdl-joystick-num-hats,
sdl-num-joysticks, sdl-joystick-update, sdl-game-controller-add-mapping,
sdl-game-controller-open, sdl-game-controller-close,
sdl-game-controller-event-state, sdl-game-controller-from-instance-id,
sdl-game-controller-get-attached, sdl-game-controller-get-axis,
sdl-game-controller-get-axis-from-string,
sdl-game-controller-get-string-from-axis,
sdl-game-controller-get-string-for-axis, sdl-game-controller-get-button,
sdl-game-controller-get-button-from-string,
sdl-game-controller-get-string-from-button,
sdl-game-controller-get-joystick, sdl-game-controller-mapping,
sdl-game-controller-mapping-for-guid, sdl-game-controller-name,
sdl-game-controller-name-for-index, sdl-game-controller-update,
sdl-is-game-controller): New procedures.
* sdl2/events.scm (make-joystick-ball-event, joystick-ball-event?,
joystick-ball-event-timestamp, joystick-ball-event-which,
joystick-ball-event-ball, joystick-ball-event-x-rel,
joystick-ball-event-y-rel, make-joystick-hat-event, joystick-hat-event?,
joystick-hat-event-timestamp, joystick-hat-event-which,
joystick-hat-event-hat, joystick-hat-event-value,
make-joystick-device-event, joystick-device-event?,
joystick-device-event-timestamp, joystick-device-event-which,
joystick-device-event-action, make-controller-axis-event,
controller-axis-event?, controller-axis-event-timestamp,
controller-axis-event-which, controller-axis-event-axis,
controller-axis-event-value, make-controller-button-event,
controller-button-event?, controller-button-down-event?,
controller-button-up-event?, controller-button-event-timestamp,
controller-button-event-which, controller-button-event-button,
controller-button-event-pressed?, make-controller-device-event,
controller-device-event?, controller-device-event-timestamp,
controller-device-event-which, controller-device-event-action,
parse-joystick-ball-event, parse-joystick-hat-event,
parse-joystick-device-event, parse-controller-axis-event,
parse-controller-button-event, parse-controller-device-event): New
procedures.
(poll-event): Parse joystick/controller events.
* sdl2/input/joystick.scm: New file.
* sdl2/input/game-controller.scm: New file.
* Makefile.am (SOURCES): Add them
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* sdl2/bindings.scm (sdl-start-text-input, sdl-stop-text-input,
sdl-is-text-input-active): New procedures.
* sdl2/events.scm (<text-input-event>): New record type.
(make-text-input-event, text-input-event?, text-input-event-timestamp,
text-input-event-window-id, text-input-event-text,
parse-text-input-event): New procedures.
* sdl2/input/text.scm: New file.
* Makefile.am (SOURCES): Add it.
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This is consistent with representing coordinate pairs as lists
elsewhere in the library.
* sdl2/events.scm (parse-window-event): Change vector from pair to list.
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* sdl2/events.scm (window-shown-event?, window-hidden-event?,
window-exposed-event?, window-moved-event?, window-resized-event?,
window-size-changed-event?, window-minimized-event?,
window-maximized-event?, window-restored-event?, window-enter-event?,
window-leave-event?, window-focus-gained-event?,
window-focus-lost-event?, window-closed-event?): New procedures.
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* sdl2/events.scm (<quit-event>): New record type.
(make-quit-event, quit-event?, quit-event-timestamp, parse-quit-event):
New procedures.
(poll-event): Add support for SDL_QUIT events.
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Exported the wrong symbol for the key symbol, and forgot to export
symbols for selecting scancode and modifiers.
* sdl2/events.scm: Remove export to nonexistent keyboard-event-keysym.
Export keyboard-event-key, keyboard-event-scancode, and
keyboard-event-modifiers.
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* sdl2/events.scm (<joystick-button-event>): New record type.
(make-joystick-button-event, joystick-button-event?,
joystick-button-down-event?, joystick-button-up-event?,
joystick-button-event-timestamp, joystick-button-event-which,
joystick-button-event-button, joystick-button-event-pressed?,
parse-joystick-button-event): New procedures.
(poll-event): Add support for joystick button events.
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* sdl2/events.scm (<joystick-axis-event>): New record type.
(make-joystick-axis-event, joystick-axis-event?,
joystick-axis-event-timestamp, joystick-axis-event-which,
joystick-axis-event-axis, joystick-axis-event-value,
parse-joystick-axis-event): New procedures.
(poll-event): Add support for joystick axis motion events.
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* sdl2/bindings.scm (button-mask): New procedure.
(SDL_BUTTON_LMASK, SDL_BUTTON_RMASK, SDL_BUTTON_MMASK,
SDL_BUTTON_X1MASK, SDL_BUTTON_X2MASK): New variables.
* sdl2/events.scm (<mouse-motion-event>): New record type.
(make-mouse-motion-event mouse-motion-event?,
mouse-motion-event-timestamp, mouse-motion-event-window-id,
mouse-motion-event-which, mouse-motion-event-buttons,
mouse-motion-event-x, mouse-motion-event-y, mouse-motion-event-x-rel,
mouse-motion-event-y-rel, parse-mouse-motion-event): New procedures.
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Good ol' fencepost error strikes again.
* sdl2/events.scm (parse-window-event): Fix off-by-1 error.
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* sdl2/events.scm (keyboard-down-event?, keyboard-up-event?): New procedures.
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* sdl2/bindings.scm (SDL_BUTTON_LEFT, SDL_BUTTON_RIGHT,
SDL_BUTTON_MIDDLE, SDL_BUTTON_X1, SDL_BUTTON_X2): New variables.
* sdl2/events.scm (<mouse-button-event>): New record type.
(make-mouse-button-event, mouse-button-event?,
mouse-button-down-event?, mouse-button-up-event?,
mouse-button-event-timestamp, mouse-button-event-window-id,
mouse-button-event-which, mouse-button-event-button,
mouse-button-event-pressed?, mouse-button-event-clicks,
mouse-button-event-x, parse-mouse-button-event): New procedures.
(poll-event): Add support for mouse button events.
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So far, only window and keyboard events are handled. More to come in
future patches.
This patch adds a *ton* of constants that I'm not going to mention in
this log because it would be too damn long.
* sdl2/bindings.scm (sdl-poll-event): New procedure.
* sdl2/events.scm: New file.
* Makefile.am (SOURCES): Add it.
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