| Commit message (Collapse) | Author | Age | Files | Lines |
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* sdl/bindings.scm (sdl-set-window-icon): New variable.
* sdl/video.scm (set-window-icon!): New variable.
* doc/api.texi (Windows): Document it.
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* sdl2/bindings.scm (sdl-set-texture-blend-mode): New variable.
* sdl2/render.scm (set-texture-blend-mode!): New variable.
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* sdl2/bindings.scm (SDL_HINT_DEFAULT, SDL_HINT_NORMAL, SDL_HINT_OVERRIDE)
(sdl-set-hint-with-priority, sdl-get-hint): New variables.
* sdl2/hints.scm: New file.
* doc/api.texi: Add Hints.
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* sdl2/bindings.scm (sdl-query-texture): New variable.
* sdl2/render.scm (query-texture): New variable.
* doc/api.texi: Document it here.
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* sdl2/bindings.scm (sdl-window-get-minimum-size)
(sdl-window-get-maximum-size, sdl-window-set-minimum-size)
(sdl-window-set-maximum-size, sdl-window-set-resizable):
New procedures.
* sdl2/video.scm (window-minimum-size, window-maximum-size)
(set-window-minimum-size!, set-window-maximum-size!)
(set-window-resizable!): New procedures.
* doc/api.texi: Document new (sdl2 video) bindings.
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* sdl2/bindings.scm (sdl-render-get-integer-scale, sdl-render-get-scale)
(sdl-render-get-logical-size, sdl-render-get-viewport)
(sdl-render-set-integer-scale, sdl-render-set-scale)
(sdl-render-set-logical-size, sdl-render-set-viewport): New procedures.
* sdl2/render.scm (render-get-integer-scale, render-get-logical-size)
(render-get-scale, render-get-viewport, render-set-integer-scale)
(render-set-logical-size, render-set-scale, render-set-viewport):
New procedures.
* doc/api.texi: Document new (sdl2 render) bindings.
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* sdl2/bindings.scm (sdl-set-texture-color-mod,
sdl-get-texture-color-mod, sdl-set-texture-alpha-mod,
sdl-get-texture-alpha-mood): New procedures.
* sdl2/render.scm (set-texture-color-mod!, set-texture-alpha-mod!,
get-texture-color-mod, get-texture-alpha-mod): New procedures.
* doc/api.texi: Document new procedures.
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* sdl2/bindings.scm (SDL_TEXTUREACCESS_STATIC,
SDL_TEXTUREACCESS_STREAMING, SDL_TEXTUREACCESS_TARGET): New
variables.
(sdl-create-texture, sdl-set-render-target, sdl-get-render-target):
New procedures.
* sdl2/render.scm (symbol->sdl-access-format, make-texture,
set-render-target!, get-render-target): New procedures.
* doc/api.texi: Document new procedures.
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* sdl2/bindings.scm (sdl-render-draw-rect, sdl-render-draw-rects,
sdl-render-fill-rect, sdl-render-fill-rects): New procedures.
* sdl2/render.scm (render-draw-rect, render-draw-rects,
render-fill-rect, render-fill-rects): New procedures.
* doc/api.texi: Document new procedures.
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* sdl2/bindings.scm (sdl-render-draw-lines): New procedure.
* sdl2/render.scm (render-draw-lines): New procedure.
* doc/api.texi: Document it.
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* sdl2/bindings.scm (sdl-render-draw-points): New procedure.
* sdl2/render.scm (render-draw-points): New procedure.
* doc/api.texi (Rendering): Document it.
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* sdl2/bindings.scm (sdl-destroy-texture): New procedure.
* sdl2/render.scm (delete-texture!): New procedure.
* doc/api.texi (Renderer): Document it.
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* sdl2/bindings.scm (sdl-render-draw-line): New procedure.
* sdl2/render.scm (render-draw-line): New procedure.
* doc/api.texi (Rendering): Document it.
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* sdl2/bindings.scm (sdl-render-draw-line): New procedure.
* sdl2/render.scm (render-draw-line): New procedure.
* doc/api.texi: Document it.
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* sdl2/bindings.scm (sdl-point): New variable.
(sdl-render-copy-ex): New procedure.
* sdl2/render.scm (render-copy): Add optional arguments, angle and
center.
* doc/api.texi (Rendering): Document it.
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* sdl2/bindings.scm (sdl-fill-rect): New procedure.
* sdl2/surface.scm (fill-rect): New procedure.
* doc/api.texi (Surfaces): Document it.
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* sdl2/bindings.scm (sdl-blit-scaled): New procedure.
* sdl2/surface.scm (blit-scaled): New procedure.
* doc/api.texi (Surfaces): Document it.
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* sdl2/bindings.scm (sdl-blit-surface): New procedure.
* sdl2/surface.scm (blit-surface): New procedure.
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* sdl2/bindings.scm (sdl-set-render-draw-color): New procedure.
* sdl2/render.scm (set-render-draw-color): New procedure.
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No high-level wrapper yet, though.
* sdl2/bindings.scm (sdl-get-mouse-state): New procedure.
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* sdl2/bindings.scm (sdl-get-clipboard-text, sdl-set-clipboard-text,
sdl-has-clipboard-text): New procedures.
* sdl2/clipboard.scm: New file.
* Makefile.am (SOURCES): Add it.
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* sdl2/bindings.scm (sdl-game-controller-add-mappings-from-file): New
procedure.
* sdl2/input/game-controller.scm (load-game-controller-mappings!): New
procedure.
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* sdl2/bindings.scm (sdl-rect): New variable.
* sdl2/render.scm (render-copy): Add srcrect and dstrect arguments.
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* sdl2/bindings.scm (sdl-get-keyboard-state): New procedure.
* sdl2/input/keyboard.scm: New file.
* Makefile.am (SOURCES): Add it.
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* sdl2.scm (%default-init-flags): Add 'joystick' to default flags.
(sdl-init): Translate to 'joystick' to SDL2 init bit flag.
* sdl2/bindings.scm (SDL_INIT_JOYSTICK, SDL_JOYSTICK_POWER_UNKNOWN,
SDL_JOYSTICK_POWER_EMPTY, SDL_JOYSTICK_POWER_LOW,
SDL_JOYSTICK_POWER_MEDIUM, SDL_JOYSTICK_POWER_FULL,
SDL_JOYSTICK_POWER_WIRED, SDL_JOYSTICK_POWER_MAX,
SDL_CONTROLLER_AXIS_INVALID, SDL_CONTROLLER_AXIS_LEFTX,
SDL_CONTROLLER_AXIS_LEFTY, SDL_CONTROLLER_AXIS_RIGHTX,
SDL_CONTROLLER_AXIS_RIGHTY, SDL_CONTROLLER_AXIS_TRIGGERLEFT,
SDL_CONTROLLER_AXIS_TRIGGERRIGHT, SDL_CONTROLLER_AXIS_MAX,
SDL_CONTROLLER_BUTTON_INVALID, SDL_CONTROLLER_BUTTON_A,
SDL_CONTROLLER_BUTTON_B, SDL_CONTROLLER_BUTTON_X,
SDL_CONTROLLER_BUTTON_Y, SDL_CONTROLLER_BUTTON_BACK,
SDL_CONTROLLER_BUTTON_GUIDE, SDL_CONTROLLER_BUTTON_START,
SDL_CONTROLLER_BUTTON_LEFTSTICK, SDL_CONTROLLER_BUTTON_RIGHTSTICK,
SDL_CONTROLLER_BUTTON_LEFTSHOULDER, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER,
SDL_CONTROLLER_BUTTON_DPAD_UP, SDL_CONTROLLER_BUTTON_DPAD_DOWN,
SDL_CONTROLLER_BUTTON_DPAD_LEFT, SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
SDL_CONTROLLER_BUTTON_MAX): New variables.
(sdl-joystick-open, sdl-joystick-close,
sdl-joystick-current-power-level, sdl-joystick-event-state,
sdl-joystick-from-instance-id, sdl-joystick-get-attached,
sdl-joystick-get-axis, sdl-joystick-get-ball, sdl-joystick-get-button,
sdl-joystick-get-device-guid, sdl-joystick-get-guide,
sdl-joystick-get-guid-from-string, sdl-joystick-get-guid-string,
sdl-joystick-get-hat, sdl-joystick-instance-id, sdl-joystick-name,
sdl-joystick-name-for-index, sdl-joystick-num-axes,
sdl-joystick-num-balls, sdl-joystick-num-buttons, sdl-joystick-num-hats,
sdl-num-joysticks, sdl-joystick-update, sdl-game-controller-add-mapping,
sdl-game-controller-open, sdl-game-controller-close,
sdl-game-controller-event-state, sdl-game-controller-from-instance-id,
sdl-game-controller-get-attached, sdl-game-controller-get-axis,
sdl-game-controller-get-axis-from-string,
sdl-game-controller-get-string-from-axis,
sdl-game-controller-get-string-for-axis, sdl-game-controller-get-button,
sdl-game-controller-get-button-from-string,
sdl-game-controller-get-string-from-button,
sdl-game-controller-get-joystick, sdl-game-controller-mapping,
sdl-game-controller-mapping-for-guid, sdl-game-controller-name,
sdl-game-controller-name-for-index, sdl-game-controller-update,
sdl-is-game-controller): New procedures.
* sdl2/events.scm (make-joystick-ball-event, joystick-ball-event?,
joystick-ball-event-timestamp, joystick-ball-event-which,
joystick-ball-event-ball, joystick-ball-event-x-rel,
joystick-ball-event-y-rel, make-joystick-hat-event, joystick-hat-event?,
joystick-hat-event-timestamp, joystick-hat-event-which,
joystick-hat-event-hat, joystick-hat-event-value,
make-joystick-device-event, joystick-device-event?,
joystick-device-event-timestamp, joystick-device-event-which,
joystick-device-event-action, make-controller-axis-event,
controller-axis-event?, controller-axis-event-timestamp,
controller-axis-event-which, controller-axis-event-axis,
controller-axis-event-value, make-controller-button-event,
controller-button-event?, controller-button-down-event?,
controller-button-up-event?, controller-button-event-timestamp,
controller-button-event-which, controller-button-event-button,
controller-button-event-pressed?, make-controller-device-event,
controller-device-event?, controller-device-event-timestamp,
controller-device-event-which, controller-device-event-action,
parse-joystick-ball-event, parse-joystick-hat-event,
parse-joystick-device-event, parse-controller-axis-event,
parse-controller-button-event, parse-controller-device-event): New
procedures.
(poll-event): Parse joystick/controller events.
* sdl2/input/joystick.scm: New file.
* sdl2/input/game-controller.scm: New file.
* Makefile.am (SOURCES): Add them
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* sdl2/bindings.scm (sdl-start-text-input, sdl-stop-text-input,
sdl-is-text-input-active): New procedures.
* sdl2/events.scm (<text-input-event>): New record type.
(make-text-input-event, text-input-event?, text-input-event-timestamp,
text-input-event-window-id, text-input-event-text,
parse-text-input-event): New procedures.
* sdl2/input/text.scm: New file.
* Makefile.am (SOURCES): Add it.
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* sdl2/bindings.scm (sdl-set-window-fullscreen): New procedure.
* sdl2/video.scm (set-window-fullscreen!): New procedure.
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* sdl2/bindings.scm (sdl-gl-set-swap-interval): New procedure.
* sdl2/video.scm (set-gl-swap-interval!): New procedure.
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* sdl2/bindings.scm (sdl-get-set-attribute): New procedure.
* sdl2/video.scm (set-gl-attribute!): New procedure.
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* sdl2/bindings.scm (SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_UNDEFINED):
New variables.
* sdl2/video.scm (make-window): Accept #f and 'center' as valid
coordinates for undefined and centered positioning, respectively. Use
an undefined position by default.
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* sdl2/bindings.scm: Add a ton of pixel format constants.
* sdl2/surface.scm: (symbol->sdl-pixel-format, convert-surface-format):
New procedures.
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* sdl2/bindings.scm: Add "AUDIO_*" constants.
* sdl2/bindings/mixer.scm: New file.
* sdl2/mixer.scm: New file.
* Makefile.am (SOURCES): Add new files.
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* sdl2/bindings.scm (sdl-color): New variable.
* sdl2.scm (<color>): New record type.
(make-color, color?, color-r, color-g, color-b, color-a, color->struct): New
procedures.
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* sdl2/bindings.scm (button-mask): New procedure.
(SDL_BUTTON_LMASK, SDL_BUTTON_RMASK, SDL_BUTTON_MMASK,
SDL_BUTTON_X1MASK, SDL_BUTTON_X2MASK): New variables.
* sdl2/events.scm (<mouse-motion-event>): New record type.
(make-mouse-motion-event mouse-motion-event?,
mouse-motion-event-timestamp, mouse-motion-event-window-id,
mouse-motion-event-which, mouse-motion-event-buttons,
mouse-motion-event-x, mouse-motion-event-y, mouse-motion-event-x-rel,
mouse-motion-event-y-rel, parse-mouse-motion-event): New procedures.
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* sdl2/bindings.scm (SDL_BUTTON_LEFT, SDL_BUTTON_RIGHT,
SDL_BUTTON_MIDDLE, SDL_BUTTON_X1, SDL_BUTTON_X2): New variables.
* sdl2/events.scm (<mouse-button-event>): New record type.
(make-mouse-button-event, mouse-button-event?,
mouse-button-down-event?, mouse-button-up-event?,
mouse-button-event-timestamp, mouse-button-event-window-id,
mouse-button-event-which, mouse-button-event-button,
mouse-button-event-pressed?, mouse-button-event-clicks,
mouse-button-event-x, parse-mouse-button-event): New procedures.
(poll-event): Add support for mouse button events.
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So far, only window and keyboard events are handled. More to come in
future patches.
This patch adds a *ton* of constants that I'm not going to mention in
this log because it would be too damn long.
* sdl2/bindings.scm (sdl-poll-event): New procedure.
* sdl2/events.scm: New file.
* Makefile.am (SOURCES): Add it.
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* sdl2/bindings.scm (sdl-rw-from-file, sdl-free-surface,
sdl-load-bmp-rw): New procedures.
* sdl2/surface.scm: New file.
* Makefile.am (SOURCES): Add it.
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* sdl2/bindings.scm (SDL_RENDERER_SOFTWARE, SDL_RENDERER_ACCELERATED,
SDL_RENDERER_PRESENTVSYNC, SDL_RENDERER_TARGETTEXTURE): New variables.
(sdl-create-renderer, sdl-destroy-renderer, sdl-render-clear,
sdl-render-present, sdl-render-copy, sdl-create-texture-from-surface):
New procedures.
* sdl2/render.scm: New file.
* Makefile.am (SOURCES): Add it.
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* sdl2/bindings.scm (sdl-get-ticks): New procedure.
* sdl2.scm (sdl-ticks): New procedure.
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Let's do this!
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