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* render: Fix delete-texture! exporting.Pierre-Antoine Rouby2019-05-311-1/+1
* render: Add SDL_DestroyTexture binding.Pierre-Antoine Rouby2019-05-273-0/+11
* render: Add SDL_RenderDrawPoint binding.Pierre-Antoine Rouby2019-05-273-0/+15
* Makefile: Fix texinfo include file declaration.David Thompson2019-05-231-1/+1
* render: Add SDL_RenderDrawLine binding.Pierre-Antoine Rouby2019-05-233-0/+13
* render: Add SDL_RenderCopyEx binding.Pierre-Antoine Rouby2019-05-213-11/+27
* surface: Add SDL_FillRect binding.David Thompson2019-01-083-1/+19
* surface: Add SDL_BlitScaled binding.David Thompson2019-01-083-1/+26
* doc: Replace 'Scheme Procedure' with just 'Procedure'.David Thompson2019-01-081-238/+238
* doc: Document (sdl2 rect) module.David Thompson2019-01-081-0/+29
* doc: Document blit-surface.David Thompson2019-01-081-0/+5
* surface: Add SDL_BlitSurface binding.David Thompson2019-01-072-1/+19
* Add rect module.David Thompson2019-01-072-0/+59
* input: game-controller: Fix bug where right-y axis is invalid.David Thompson2019-01-051-1/+1
* Bump to version 0.3.1.v0.3.1David Thompson2018-10-161-1/+1
* configure: Accept Guile 3.0.David Thompson2018-10-031-1/+1
* Add binding for SDL_SetRenderDrawColor.Eero Leno2018-08-212-0/+9
* Add AUTHORS file.v0.3.0David Thompson2018-08-011-0/+2
* doc: Fill out some of the API documentation.Kei Kebreau2018-08-011-5/+1128
* Bump to version 0.3.0.David Thompson2018-07-101-1/+1
* Makfile: Fix publish task.David Thompson2018-07-101-1/+1
* Makefile: Fix compiled guile module installation location.David Thompson2018-07-101-1/+1
* input: mouse: Add mouse-button-released?David Thompson2017-11-101-1/+6
* Add mouse input module.David Thompson2017-11-102-0/+68
* render: Fix broken render-copy procedure.David Thompson2017-11-101-7/+7
* Add binding for SDL_GetMouseState.David Thompson2017-11-101-0/+2
* Add clipboard bindings.David Thompson2017-11-103-0/+63
* README: Update Guix build instructions.David Thompson2017-11-101-4/+4
* Add SDL_GameControllerAddMappingsFromRW binding.David Thompson2017-11-102-1/+22
* render: Add srcrect and dstrect arguments to render-copy.Jona2017-06-062-4/+10
* input: Add keyboard module.David Thompson2017-04-013-0/+293
* surface: Export pixel-format-name.David Thompson2017-03-291-0/+1
* surface: Parse SDL_PixelFormat, SDL_Palette, and SDL_Color structs.David Thompson2017-03-282-3/+203
* guix: Default to Guile 2.2.David Thompson2017-03-281-1/+1
* Fix 'make publish'.David Thompson2017-01-201-2/+2
* Don't build dvi docs.David Thompson2017-01-201-0/+2
* Add game controller example.David Thompson2017-01-202-1/+58
* events: Parse the "repeat" field of a keyboard event as a boolean.David Thompson2017-01-011-4/+4
* README: Mention the Texinfo dependency.David Thompson2017-01-011-0/+1
* events: Add predicates for different controller device events.David Thompson2017-01-011-0/+21
* Add the beginning of a manual.David Thompson2016-12-316-2/+836
* Update docstring for sdl-ticks.David Thompson2016-12-311-2/+2
* events: Reduce allocation in poll-event.David Thompson2016-12-311-42/+47
* Update README.v0.2.0David Thompson2016-12-311-3/+8
* Bump to version 0.2.0.David Thompson2016-12-311-1/+1
* Add bindings for game controller input.David Thompson2016-12-316-1/+684
* Add bindings for text input event handling.David Thompson2016-12-304-4/+92
* surface: Add SDL_CreateRGBSurfaceFrom binding.David Thompson2016-12-162-0/+24
* surface: Add SDL_CreateRGBSurface binding.David Thompson2016-12-162-1/+22
* image: Add IMG_SavePNG binding.David Thompson2016-12-162-1/+11