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guile-sdl2
master
SDL2 bindings for Guile
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Age
Files
Lines
*
Add beginnings of audio API bindings.
David Thompson
2022-10-23
3
-0
/
+63
*
Add beginnings of sensor API bindings.
David Thompson
2022-10-23
3
-1
/
+191
*
events: Fix typo in scancode to symbol translation.
David Thompson
2022-10-23
1
-1
/
+1
*
events: Add support for take-focus and hit-test window events.
David Thompson
2022-10-09
1
-16
/
+19
*
bindings: Add two missing window event types.
David Thompson
2022-10-09
1
-0
/
+2
*
events: Support additional controller buttons.
David Thompson
2022-10-01
1
-1
/
+8
*
bindings: Add additional controller button identifiers.
David Thompson
2022-10-01
1
-1
/
+7
*
Update guix.scm.
David Thompson
2022-10-01
1
-10
/
+4
*
guix: Use simpler method of using local git checkout.
David Thompson
2022-08-31
1
-9
/
+4
*
guix: Use new style input specification.
David Thompson
2022-08-31
1
-11
/
+2
*
config: Fallback to absolute file names even with LD_LIBRARY_PATH.
Liliana Prikler
2022-07-28
1
-3
/
+7
*
render: Fix missing export.
Liliana Prikler
2022-07-28
1
-0
/
+1
*
doc: mouse: Fix misnamed mouse cursor procedure.
David Thompson
2022-07-26
1
-1
/
+1
*
mouse: Fix exported procedure names for cursor bindings.
David Thompson
2022-07-26
1
-2
/
+2
*
mouse: Add cursor manipulation bindings.
Ekaitz Zarraga
2022-07-25
3
-2
/
+146
*
Add SDL_UpdateTexture binding.
Ekaitz Zarraga
2022-07-06
3
-0
/
+27
*
keyboard: Respect user keyboard layout in key-pressed? procedure.
David Thompson
2021-10-24
1
-243
/
+239
*
Add SDL_GetScancodeFromKey binding.
David Thompson
2021-10-24
1
-0
/
+3
*
Fix alternative libSDL2_image name.
v0.7.0
David Thompson
2021-09-27
1
-1
/
+1
*
Utilize LD_LIBRARY_PATH when set.
David Thompson
2021-09-27
1
-16
/
+33
*
Fix error reporting when dynamic-link fails.
David Thompson
2021-09-27
1
-2
/
+2
*
Bump version to 0.7.0.
David Thompson
2021-09-23
1
-1
/
+1
*
Add support for SDL_SetWindowIcon.
Leo Prikler
2021-06-30
3
-0
/
+14
*
Add support for texture blend modes.
Leo Prikler
2021-06-15
3
-0
/
+14
*
Replace references to Freenode with Libera.chat.
David Thompson
2021-05-27
2
-2
/
+2
*
input: mouse: Add bindings for showing/hiding/moving the mouse cursor.
David Thompson
2021-05-13
2
-3
/
+39
*
events: Add mouse wheel event.
David Thompson
2021-05-13
1
-0
/
+40
*
bindings: Add SDL_MOUSEWHEEL_* constants.
David Thompson
2021-05-13
1
-0
/
+3
*
configure: Improve search for Guile executables.
David Thompson
2021-05-05
1
-0
/
+1
*
Add run-example script.
David Thompson
2021-05-05
2
-0
/
+5
*
Ignore some doc build artifacts.
David Thompson
2021-05-05
1
-0
/
+2
*
guix: Simplify local source in package.
David Thompson
2021-05-04
1
-20
/
+5
*
Add fallback method for loading shared libraries.
David Thompson
2021-04-30
5
-9
/
+37
*
make: Update publish task.
David Thompson
2021-04-25
1
-1
/
+1
*
render: Fix indexing error in build-point-bv.
Unworried Safari
2021-04-25
1
-1
/
+1
*
Bump version to 0.6.0.
v0.6.0
David Thompson
2021-04-13
1
-1
/
+1
*
Add support for hints.
Leo Prikler
2021-01-16
4
-0
/
+181
*
Add SDL_GetPerformanceCounter and SDL_GetPerformanceFrequency bindings.
David Thompson
2020-12-15
3
-0
/
+24
*
render: Add SDL_QueryTexture binding.
Leo Prikler
2020-12-15
3
-1
/
+67
*
Fix return value(s) of renderer-logical-size.
Leo Prikler
2020-12-15
1
-1
/
+2
*
Fixup renderer-scale typo and return value.
Leo Prikler
2020-12-15
1
-3
/
+3
*
render: Rename render-target and set-render-target.
David Thompson
2020-12-05
2
-16
/
+16
*
render: Fix procedure exports.
David Thompson
2020-12-05
1
-19
/
+18
*
render: Make set-renderer-scale! actually set scale.
Leo Prikler
2020-12-05
1
-2
/
+2
*
Export new render and video bindings.
Leo Prikler
2020-12-05
2
-0
/
+15
*
render: Rename get-texture-color-mod to texture-color-mod.
David Thompson
2020-12-05
2
-2
/
+2
*
render: Rename get-texture-alpha-mod to texture-alpha-mode.
David Thompson
2020-12-05
2
-2
/
+2
*
render: Rename get-render-target to render-target.
David Thompson
2020-12-05
2
-2
/
+2
*
render: s/render-draw/draw/
David Thompson
2020-12-05
2
-16
/
+16
*
render: Rename set-render-draw-color to set-renderer-draw-color!
David Thompson
2020-12-05
2
-2
/
+2
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